High Charity Suite: Difference between revisions

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===Antediluvia===
===Antediluvia===
''Antediluvia'' (2:22) begins with a short reprise of ''Wage'' from ''[[Delta Halo Suite]]'', ending before the percussion changes to high tempo. Instead, it transitions into the digital notes from ''Veins of Stone'' in ''[[Sacred Icon Suite]]'' followed by a brief heavy percussion beat. The digital notes continue with shakers, and high vocals fade in eerily to end the first part of this section. This plays during the ending cinematic of the level ''[[Gravemind (level)|Gravemind]]'', in which [[Miranda Keyes]] and [[Avery Johnson]] were escorted as prisoners into [[Type-52 Phantom]]s, and [[Prophet of Mercy]] was killed by a [[Flood]] [[Pod infector]]. The second section begins with high female vocals and high strings from ''[[High Charity (music)|High Charity]]'', but soon joined by soft timpani drums. They play in a smooth ambiance before a soft drumroll transition into the next section. This plays in the opening cinematic of the level ''[[High Charity (level)|High Charity]]'', when [[Cortana]] and [[John-117]] discusses the plan to stop the [[Prophet of Truth]].
''Antediluvia'' (2:22) begins with a short reprise of ''Wage'' from ''[[Delta Halo Suite]]'', ending before the percussion changes to high tempo. Instead, it transitions into the digital notes from ''Veins of Stone'' in ''[[Sacred Icon Suite]]'' followed by a brief heavy percussion beat. The digital notes continue with shakers, and high vocals fade in eerily to end the first part of this section. This plays during the ending cinematic of the level ''[[Gravemind (level)|Gravemind]]'', in which [[Miranda Keyes]] and [[Avery Johnson]] were escorted as prisoners into [[Type-52 Phantom]]s, and [[Prophet of Mercy]] was killed by a [[Flood]] [[Pod infector]]. The second section begins with female vocals and high strings from ''[[High Charity (music)|High Charity]]'', but soon joined by soft timpani drums. They play in a smooth ambiance before a soft drumroll transition into the next section. This plays in the opening cinematic of the level ''[[High Charity (level)|High Charity]]'', when [[Cortana]] and [[John-117]] discusses the plan to stop the [[Prophet of Truth]].


===Pursuit of Truth===
===Pursuit of Truth===
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*The metallic percussive beats of ''Pursuit of Truth'' first appeared in an unused ''Halo'' soundtrack titled [http://www.bungie.net/projects/halo/asset_thumb_viewer.aspx?at=55&cc=25 ''What?''].
*The metallic percussive beats of ''Pursuit of Truth'' first appeared in an unused ''Halo'' soundtrack titled [http://www.bungie.net/projects/halo/asset_thumb_viewer.aspx?at=55&cc=25 ''What?''].
*''Respite'' later inspired the five-note E Dorian fanfare in ''[[Finish the Fight]]'' from ''[[Halo 3: Original Soundtrack]]''.{{Ref/YouTube|b1rMbTLnIbE|Chris Anderson|Bungie's Marty O'Donnell on the Halo 3 soundtrack|Time=0:40|Y=2020|M=8|D=20}}
*''Respite'' later inspired the five-note E Dorian fanfare in ''[[Finish the Fight]]'' from ''[[Halo 3: Original Soundtrack]]''.{{Ref/YouTube|b1rMbTLnIbE|Chris Anderson|Bungie's Marty O'Donnell on the Halo 3 soundtrack|Time=0:40|Y=2020|M=8|D=20}}
*In ''Halo: The Master Chief Collection'', ''Respite'' plays in the level ''Quarantine Zone'' only when playing in Classic audiovisual settings, but its remastered counterpart ''Unwearied Heart'' was omitted when playing in ''Anniversary'' audiovisual settings.
*In ''Halo: The Master Chief Collection'', ''Rue and Woe'' plays in the level ''Quarantine Zone'', when Thel 'Vadamee exits the Sentinel manufacturing facility crash site, though only when playing in Classic audiovisual settings, as its remastered counterpart ''Unwearied Heart'' was omitted when playing in ''Anniversary'' audiovisual settings.
 
==Sources==
{{Ref/Sources}}


{{Soundtrack|H2}}
{{Soundtrack|H2}}