Heroic: Difference between revisions

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The symbol for the Heroic difficulty setting in the trilogy is represented with a shield that has the [[Marathon]] logo encrusted into the center; over the shield are two [[United Nations Space Command|UNSC]] [[machete]]s crossed over each other. In ''[[Halo 3: ODST]]'', it is represented by two [[M7S Caseless Submachine Gun|silenced SMGs]] crossed over a shield with the Marathon symbol encrusted into the center.
The symbol for the Heroic difficulty setting in the trilogy is represented with a shield that has the [[Marathon]] logo encrusted into the center; over the shield are two [[United Nations Space Command|UNSC]] [[machete]]s crossed over each other. In ''[[Halo 3: ODST]]'', it is represented by two [[M7S Caseless Submachine Gun|silenced SMGs]] crossed over a shield with the Marathon symbol encrusted into the center.


Heroic pits you against the [[Covenant]], who are now slightly smarter, and their [[weapons]] inflict more damage per hit than their Normal-level counterparts. Even the weakest of infantry, the Grunts, can withstand quite a few bullets before they go down. It is otherwise considered "Hard", in other games. Although in Normal [[Master Chief]], The [[Covenant]] and the [[Marine|Marines]] have a more reasonable strength and health, Bungie has stated that Heroic difficulty is the "true Halo universe", due to the fact that in Heroic enemy numbers and accuracy are more realistic.
Heroic pits you against the [[Covenant]], who are now slightly smarter, and their [[weapons]] inflict more damage per hit than their Normal-level counterparts. Even the weakest of infantry, the Grunts, can withstand quite a few bullets before they go down. It is otherwise considered "Hard", in other games. Although in Normal [[Master Chief]], The [[Covenant]] and the [[Marine]]s have a more reasonable strength and health, Bungie has stated that Heroic difficulty is the "true Halo universe", due to the fact that in Heroic enemy numbers and accuracy are more realistic.


The following are a list of changes in the Heroic difficulty:
The following are a list of changes in the Heroic difficulty:
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*[[UNSC Marine Corps|Marines]] have reduced effectiveness and are weaker; their tactical intelligence has also been reduced.
*[[UNSC Marine Corps|Marines]] have reduced effectiveness and are weaker; their tactical intelligence has also been reduced.
*[[Sangheili Ultra|Ultra Elites]] and [[Unggoy Ultra|Ultra Grunts]] appear ever so often and for the Elites, they normally dual wield.
*[[Sangheili Ultra|Ultra Elites]] and [[Unggoy Ultra|Ultra Grunts]] appear ever so often and for the Elites, they normally dual wield.
*Many more [[Kig-yar|Jackal]] snipers are placed throughout levels, and in [[Halo 3|''Halo 3'']] and ''Halo 3: ODST'', some of them have [[Type-50 Sniper Rifle System|Beam Rifles]] instead of [[Carbine]]s.
*Many more [[Kig-yar|Jackal]] snipers are placed throughout levels, and in ''[[Halo 3]]'' and ''Halo 3: ODST'', some of them have [[Type-50 particle beam rifle|Beam Rifles]] instead of [[Carbine]]s.
*The numbers of enemy forces will be increased.  
*The numbers of enemy forces will be increased.  


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**The [[Skullduggery]] achievement is awarded for completing any campaign mission with three or more Skulls on Heroic or harder.
**The [[Skullduggery]] achievement is awarded for completing any campaign mission with three or more Skulls on Heroic or harder.
**The [[I Need a Hero]] achievement is awarded for completing ''Halo 4'' on Heroic difficulty.  
**The [[I Need a Hero]] achievement is awarded for completing ''Halo 4'' on Heroic difficulty.  
**The [[No One Left Behind]] achievement is awarded for saving at least one Marine in the [[Spartan Ops]] mission [[Artifact_(Spartan_Ops)/Hacksaw|Hacksaw]] on Heroic or harder.
**The [[No One Left Behind]] achievement is awarded for saving at least one Marine in the [[Spartan Ops]] mission [[Artifact (Spartan Ops)/Hacksaw|Hacksaw]] on Heroic or harder.
**The [[No Easy Way Out]] achievement is awarded for surviving the enemy assault during the defense portion of [[Memento_Mori/Spartan_Miller|Spartan Miller]] on Heroic or harder.
**The [[No Easy Way Out]] achievement is awarded for surviving the enemy assault during the defense portion of [[Memento Mori/Spartan Miller|Spartan Miller]] on Heroic or harder.
**The [[What Power Outage?]] achievement is awarded for completing [[Memento_Mori/Spartan_Thorne|Spartan Thorne]] without losing a generator on Heroic or harder.
**The [[What Power Outage?]] achievement is awarded for completing [[Memento Mori/Spartan Thorne|Spartan Thorne]] without losing a generator on Heroic or harder.
{{Clear}}
{{Clear}}
== ''Halo 5: Guardians'' ==
== ''Halo 5: Guardians'' ==