Health: Difference between revisions

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'''Health''': The player in ''Halo: Combat Evolved'' has a limited, non-regenerating health bar, which can only be fully restored by picking up [[health packs]]; it is represented by the segmented blue rectangle-like bars in the graphic at the top-right hand corner. Running completely out of health will result in death, but having lower health does not impede player actions or reactions, and one fatal shot (mainly headshots) can kill the player. A player's health can only be reduced if his shields have failed. With five bars left, another hit can turn them yellow. When there are two left, they are yellow or red. If the player's health is down to one bar, the sound of a heart beating can be heard.
'''Health''': The player in ''Halo: Combat Evolved'' has a limited, non-regenerating health bar, which can only be fully restored by picking up [[health packs]]; it is represented by the segmented blue rectangle-like bars in the graphic at the top-right hand corner. Running completely out of health will result in death, but having lower health does not impede player actions or reactions, and one fatal shot (mainly headshots) can kill the player. A player's health can only be reduced if his shields have failed. With five bars left, another hit can turn them yellow. When there are two left, they are yellow or red. If the player's health is down to one bar, the sound of a heart beating can be heard.


In fact, you have ten 'divisions' or 'fractions' of health in [[Halo:Combat Evolved]], rather than the eight that most people think. They are:
In fact, you have ten 'divisions' or 'fractions' of health in [[Halo:Combat Evolved]], rather than the eight that most people think. They are.


*8 blue [[Image:8-blue.PNG]]
*8 blue [[Image:8-blue.PNG]]
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