Halo Infinite Story & Intel: Difference between revisions

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'''CURRENT STATUS'''
'''CURRENT STATUS'''
MISSING IN ACTION
MISSING IN ACTION
|title4=Intel 4|content4=
'''SUNDERED STAR'''
'''[[Office of Naval Intelligence|ONI]] // [[Reverse Engineering and Prototyping–Xenotechnology department|REAP-X]]'''<br>
'''R&D PRODUCTION NOTES'''<br>
If the end of the [[Human-Covenant War|Covenant War]] allowed us to run in the field of analyzing [[Forerunner]] technology, the awakening of [[Ur-Didact|the Didact]] in [[2557|'57]] and subsequent events concerning [[Requiem]] and the [[Created]] [[Created uprising|uprising]] pushed us to sprint.
Of particular interest to our ongoing efforts to unlock the potential of this ancient technology are [[Design seed|design seeds]]—machine cells encoded with data to assemble anything from advanced combat skin to entire starships.
Helmet footage from [[Blue Team]] [[Mission to Installation 03|engaging]] the Didact on [[Installation 03|Gamma Halo]] demonstrated the [[Promethean]]'s armor was adaptively capable of being attuned to weaponry used against him. If we could harness this capability for [[MJOLNIR Powered Assault Armor|Mjolnir]], it could be the biggest evolution for Spartan combat since [[Energy shielding|energy shielding]].
Our experiments with the former have begun yielding minimal, but promising results. Will follow up with further information shortly...
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