Halo: Reach: Difference between revisions

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*In the 10/24/09 Bungie Weekly Update, it is stated majority of Reach's environments' architecting is complete, and some have "substantial finishing," the entire cinematic script has been recorded, many encounters (Likely to be in Campaign) have received "substantial polish" and generally performances are up and running in-game.
*In the 10/24/09 Bungie Weekly Update, it is stated majority of Reach's environments' architecting is complete, and some have "substantial finishing," the entire cinematic script has been recorded, many encounters (Likely to be in Campaign) have received "substantial polish" and generally performances are up and running in-game.
*''Halo: Reach'' will be the second game in the franchise to feature multiple [[Spartan]]s present during its campaign. The first game to have this feature was ''[[Halo Wars]]''.
*''Halo: Reach'' will be the second game in the franchise to feature multiple [[Spartan]]s present during its campaign. The first game to have this feature was ''[[Halo Wars]]''.
*'' It was said in the 10/16/09 Weekly Update that Martin O'Donnell had gone down to Los Angeles that previous week during the process of casting voice actors for the upcoming game, and that during the trip, he "finely dined with Buck and Cortana," Most likely meaning that Jen Taylor and Nathan Fillion will indeed be reprising their famed roles in the upcoming game.
* It was said in the 10/16/09 Weekly Update that Martin O'Donnell had gone down to Los Angeles that previous week during the process of casting voice actors for the upcoming game, and that during the trip, he "finely dined with Buck and Cortana," Most likely meaning that Jen Taylor and Nathan Fillion will indeed be reprising their famed roles in the upcoming game.


==Links==
==Links==