Halo: Helljumper Issue 2: Difference between revisions

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→‎Plot synopsis: Link cleanup, replaced: plasma rifle → {{Pattern|Okarda'phaa|plasma rifle}}
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m (→‎Plot synopsis: Link cleanup, replaced: plasma rifle → {{Pattern|Okarda'phaa|plasma rifle}})
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Issue #2 begins with Dutch and Romeo in the colony's reactor complex, under fire from Covenant forces. The story then jumps back some time, back to the planet surface, where [[Master Sergeant|MSgt]] [[Frost]] orders the Marines to spread out and investigate the entire settlement. Dutch and Romeo head to the generator complex, where they find suspicious footprints. Deeper down to the subterranean complex, their communications link with the surface is disrupted.
Issue #2 begins with Dutch and Romeo in the colony's reactor complex, under fire from Covenant forces. The story then jumps back some time, back to the planet surface, where [[Master Sergeant|MSgt]] [[Frost]] orders the Marines to spread out and investigate the entire settlement. Dutch and Romeo head to the generator complex, where they find suspicious footprints. Deeper down to the subterranean complex, their communications link with the surface is disrupted.


Moving further, they switch on [[Visual Intelligence System, Reconnaissance|VISR]] and witness multiple [[Unggoy]], guarded by [[Sangheili]], digging for something in the reactor room. On the surface, Frost notices that Dutch's and Romeo's signal is gone, and contacts the other teams, including [[Campbell (ODST)|Campbell]] and [[Higgins]] in the motor pool. However, as they proceed to leave, they are ambushed and killed by [[Kig-yar]]. Meanwhile, Dutch and Romeo, with their comms still down, decide to head back to the surface to inform Frost of the situation. As they head back, they are attacked by Covenant. Under fire from Grunts and Elites, Romeo shoots a walkway's supports, bringing it down on two Elites. However, [[plasma]] bolts from a dying Elite's [[Type-25 Directed Energy Rifle|plasma rifle]] hit the reactor, damaging it to the point of imminent meltdown.
Moving further, they switch on [[Visual Intelligence System, Reconnaissance|VISR]] and witness multiple [[Unggoy]], guarded by [[Sangheili]], digging for something in the reactor room. On the surface, Frost notices that Dutch's and Romeo's signal is gone, and contacts the other teams, including [[Campbell (ODST)|Campbell]] and [[Higgins]] in the motor pool. However, as they proceed to leave, they are ambushed and killed by [[Kig-yar]]. Meanwhile, Dutch and Romeo, with their comms still down, decide to head back to the surface to inform Frost of the situation. As they head back, they are attacked by Covenant. Under fire from Grunts and Elites, Romeo shoots a walkway's supports, bringing it down on two Elites. However, [[plasma]] bolts from a dying Elite's {{Pattern|Okarda'phaa|plasma rifle}} hit the reactor, damaging it to the point of imminent meltdown.


Dutch and Romeo escape, but encounter more Covenant forces in another room. With their communications back online, Romeo asks for backup, just as an Elite ambushes Dutch and easily overpowers him, knocking him down. Meanwhile, the generator explodes, setting off a chain reaction in the underground complex. The ODSTs on the surface detect this, and despite [[Michaels]]'s protests, Frost decides to leave Dutch and Romeo behind and get into safe distance of the explosion.
Dutch and Romeo escape, but encounter more Covenant forces in another room. With their communications back online, Romeo asks for backup, just as an Elite ambushes Dutch and easily overpowers him, knocking him down. Meanwhile, the generator explodes, setting off a chain reaction in the underground complex. The ODSTs on the surface detect this, and despite [[Michaels]]'s protests, Frost decides to leave Dutch and Romeo behind and get into safe distance of the explosion.