H-165 target locator: Difference between revisions

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{{Era|HCW}}
{{Era|HCW}}
{{Weapon Infobox
{{Weapon Infobox
| image=[[File:HReach - Target Locator.png|250px]]
|image=[[File:HReach - Target Locator.png|250px]]  
| name=H-165 Forward Observer Module
|manufacturer=[[Misriah Armory]]<ref name="vis"/>
| manufacturer=[[Misriah Armory]]
|series=
| model=
|type=
| type=Laser designator
|cost=
| cost=
|variant=
| maxammo=3 (Presumably)
|service=
| fire=
|affiliation=[[United Nations Space Command]]
| ammotype=Orbitally launched missiles  
|weight=
| operation=
|length={{Convert|32|cm|in}}<ref name="vis"/>
| rate=Seven orbitally launched missiles per designation
|ammotype=Orbitally launched missiles
| velocity=
|feed=
| range= Targeting a location has no range limit
|operation=
| affiliation=[[United Nations Space Command]]
|rate=Seven orbitally launched missiles per designation
|velocity=
|range=Targeting a location has no range limit
}}
}}


The '''H-165 Forward Observer Module''',<ref>'''[[Halo: The Essential Visual Guide]]''', ''page 193''</ref> commonly referred to as the '''H-165 FOM''', '''Target Locator'''<ref>[http://xbox360.ign.com/articles/109/1098584p1.html '''IGN''': ''E3 2010: Firefight in Halo: Reach – Bigger & Better'']</ref> or '''Designator'''<ref>''[[Halo: Reach]]'' [[Challenges]]</ref> is a [[United Nations Space Command]] piece of equipment.  
The '''H-165 Forward Observer Module''',<ref name="vis">'''[[Halo: The Essential Visual Guide]]''', ''page 193''</ref> commonly referred to as the '''H-165 FOM''', '''Target Locator'''<ref>[http://xbox360.ign.com/articles/109/1098584p1.html '''IGN''': ''E3 2010: Firefight in Halo: Reach – Bigger & Better'']</ref> or '''Designator'''<ref>'''[[Halo: Reach]]''' [[Challenges]]</ref> is a [[United Nations Space Command]] piece of equipment.  


==Design details==
==Design details==
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* The Target Locator is the only weapon in the game which will not have infinite ammunition from the infinite ammo selection in custom firefight matches. A detached turret will also not have infinite ammo unless the bottomless clip selection is enabled, unlike the Target locator which will still not have infinite ammo.
* The Target Locator is the only weapon in the game which will not have infinite ammunition from the infinite ammo selection in custom firefight matches. A detached turret will also not have infinite ammo unless the bottomless clip selection is enabled, unlike the Target locator which will still not have infinite ammo.
* In the E3 Firefight demo, the Target Locator was labeled as the "Laser Designator" when a player picked it up. In the final game, it is labeled as the "Target Locator". Also, the Locator projected a blue circle on the ground when locked on, the color of wich was changed to red in the final game.  
* In the E3 Firefight demo, the Target Locator was labeled as the "Laser Designator" when a player picked it up. In the final game, it is labeled as the "Target Locator". Also, the Locator projected a blue circle on the ground when locked on, the color of wich was changed to red in the final game.  
* Normally the Target Locator cannot be given to AI allies but it can be glitched into their hands, allowing it to be used limitlessly.<ref>[http://www.youtube.com/watch?v=Zobp84S8eu0 '''Youtube''': ''Marine with Target Locator'']</ref>
* Normally the Target Locator cannot be given to AI allies but it can be glitched into their hands, allowing it to be used limitlessly.<ref>[http://www.youtube.com/watch?v=Zobp84S8eu0 '''YouTube''': ''Marine with Target Locator'']</ref>
* On the [[Firefight]] map ''[[Unearthed]] the T''arget Locator has 3 shots rather than the usual 2. The Target Locator will also have 3 shots in Campaign if ''ONI: Sword Base'' is started from Rally Point Alpha.
* On the [[Firefight]] map ''[[Unearthed]]'' the Target Locator has 3 shots rather than the usual 2. The Target Locator will also have 3 shots in Campaign if ''ONI: Sword Base'' is started from Rally Point Alpha.
* While zoomed in with the target locator, holding down the right trigger will show the word 'acquiring' on the lower left corner of the HUD, although it is misspelled as 'aquiring.'
* While zoomed in with the target locator, holding down the right trigger will show the word 'acquiring' on the lower left corner of the HUD, although it is misspelled as 'aquiring.'
* A Target Locator is capable of locking on to a shot from a [[Type-50 Directed Energy Rifle/Heavy|Concussion Rifle]] or dropship.<ref>[http://www.youtube.com/watch?v=xpcTo4zdnRk '''Youtube''': Game Fails: Halo Reach "Well... a new target WAS located"]</ref>
* A Target Locator is capable of locking on to a shot from a [[Type-50 Directed Energy Rifle/Heavy|Concussion Rifle]] or dropship.<ref>[http://www.youtube.com/watch?v=xpcTo4zdnRk '''YouTube''': Game Fails: Halo Reach "Well... a new target WAS located"]</ref>
* If the Target Locator is the player's "Tool of Destruction" as listed in the post-game carnage report, it will be referred to as "Airstrike".


==Gallery==
==Gallery==