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:Well I don't think it's really a CoD like thing. We had loadouts in ''Halo: Reach'' that were customizable, but only for custom games and there was never a problem with that. To me, I don't think it's a bad idea at all. Just something new 343i wants to do.--{{User:Spartacus/Sig}} | :Well I don't think it's really a CoD like thing. We had loadouts in ''Halo: Reach'' that were customizable, but only for custom games and there was never a problem with that. To me, I don't think it's a bad idea at all. Just something new 343i wants to do.--{{User:Spartacus/Sig}} | ||
::There was a rumour going around a while ago about "Arsenal Improvisation Mechanics", which was supposedly an on-the-go, customise-your-weapon system. Perhaps this loadout system is what it referred to?--[[User talk:The All-knowing Sith'ari|The All-knowing Sith'ari]] 15:57, 6 March 2012 (EST) | ::There was a rumour going around a while ago about "Arsenal Improvisation Mechanics", which was supposedly an on-the-go, customise-your-weapon system. Perhaps this loadout system is what it referred to?--[[User talk:The All-knowing Sith'ari|The All-knowing Sith'ari]] 15:57, 6 March 2012 (EST) | ||
Unless we're getting seven or eight types of AR, BR, among others...it's unlikely a CoD class system would fit. <font face="eurostile"><font size="2.1">[[User:K4|<font color="#black">k</font>]]</font><font size="3.1">[[User talk:K4|<font color="#696969">4</font>]]</font><font size="2.1">[[Special:Contributions/K4|<font color="black">karnage</font>]]</font></font> 19:09, 6 March 2012 (EST) |
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