Fort Deen: Difference between revisions

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|weapons=
|weapons=
|vehicles=
|vehicles=
|equipment=*[[Sniper Tower]]
|equipment=*[[Deployable lookout tower|Sniper Tower]]
*[[Teleporters]]
*[[Teleporter]]s
|power-ups=
|power-ups=
|gametypes=*Skirmish/Deathmatch
|gametypes=*Skirmish/Deathmatch
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==Tactics==
==Tactics==
*Fully upgraded Marines or [[ODST]]s can hold out for a long time in the energy blocker. Hornets can complement the Marines, hitting the enemy but staying safe behind the barrier.
*Fully upgraded Marines or [[Orbital Drop Shock Trooper|ODSTs]] can hold out for a long time in the energy blocker. Hornets can complement the Marines, hitting the enemy but staying safe behind the barrier.
*Send forces to eliminate a side energy door that enemies have occupied. Have building killers go in a separate direction.
*Send forces to eliminate a side energy door that enemies have occupied. Have building killers go in a separate direction.
*Putting some units behind the teleporter near the player's base can destroy attackers quickly.
*Putting some units behind the teleporter near the player's base can destroy attackers quickly.
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