Forge objects in Halo 3/Weapons: Difference between revisions

m
→‎Weapons: link cleanup, replaced: [[Type-2 Energy Weapon/Hammer| → [[Gravity hammer (fiction)|
m (→‎Weapons: Replacing links to beam rifle)
m (→‎Weapons: link cleanup, replaced: [[Type-2 Energy Weapon/Hammer| → [[Gravity hammer (fiction)|)
 
(8 intermediate revisions by 2 users not shown)
Line 1: Line 1:
This article contains details on '''[[Weapons]]''' placeable in [[Forge]] mode in ''[[Halo 3]]''. For [[Forge Objects|objects]] in other categories, please see one of the pages listed below.
This article contains details on '''[[Weapons]]''' placeable in [[Forge]] mode in ''[[Halo 3]]''. For [[Forge objects|objects]] in other categories, please see one of the pages listed below.
{{Forge Objects Menu}}__NOTOC__
{{Forge Objects Menu}}__NOTOC__
==Weapons==
==Weapons==
Line 147: Line 147:
|name=[[Type-1 Energy Weapon/Sword|Energy Sword]]
|name=[[Type-1 Energy Weapon/Sword|Energy Sword]]
|description=Covenant melee weapon. Attacking while the cross-hair is red will cause the player to quickly lunge at enemies.
|description=Covenant melee weapon. Attacking while the cross-hair is red will cause the player to quickly lunge at enemies.
|protip=On maps lacking other options, like [[Construct (level)|Construct]], the Sword is a power weapon. Players often run for the weapon, trying to get it first.
|protip=On maps lacking other options, like [[Construct]], the Sword is a power weapon. Players often run for the weapon, trying to get it first.
|DefaultCost=2
|DefaultCost=2
|DefaultMax=8
|DefaultMax=8
Line 199: Line 199:
}}
}}
{{Forge Object
{{Forge Object
|name=[[Type-33 Light Anti-Armor Weapon|Fuel Rod Gun]]
|name=[[Pez'tk-pattern fuel rod gun|Fuel Rod Gun]]
|description=Fuel rods are slow-moving, easily dodged, and somewhat inaccurate, but they do quite a bit of damage.
|description=Fuel rods are slow-moving, easily dodged, and somewhat inaccurate, but they do quite a bit of damage.
|protip=The Fuel Rod Gun is slightly weaker than the Rocket Launcher, but it's still dangerous, it has more ammo, and it doesn't need to reload as often. When placed on a high perch, it can be used to rain hell down upon a group of targets.
|protip=The Fuel Rod Gun is slightly weaker than the Rocket Launcher, but it's still dangerous, it has more ammo, and it doesn't need to reload as often. When placed on a high perch, it can be used to rain hell down upon a group of targets.
Line 232: Line 232:
}}
}}
{{Forge Object
{{Forge Object
|name=[[Type-2 Energy Weapon/Hammer|Gravity Hammer]]
|name=[[Gravity hammer (fiction)|Gravity Hammer]]
|description=Whereas the Energy Sword requires accuracy, the Gravity Hammer requires only proximity. Of course, aiming at your player increases the range of your strike.
|description=Whereas the Energy Sword requires accuracy, the Gravity Hammer requires only proximity. Of course, aiming at your player increases the range of your strike.
|protip=The Gravity Hammer is the ultimate weapon for close-quarters battle. [[Camping#Corner Camping|Camping around a corner]] is a good way to get easy kills. Consider this when placing the weapon.
|protip=The Gravity Hammer is the ultimate weapon for close-quarters battle. [[Camping#Corner Camping|Camping around a corner]] is a good way to get easy kills. Consider this when placing the weapon.
Line 418: Line 418:
}}
}}
{{Forge Object
{{Forge Object
|name=[[Type-52 Directed Energy Support Weapon|Plasma Cannon]]
|name=[[Pek-pattern plasma cannon|Plasma Cannon]]
|description=A detachable turret.
|description=A detachable turret.
|protip=The Plasma Cannon is categorized as a weapon but programmed as a vehicle. This means that the [[LAU-65D/SGM-151|Missile Pod]] can lock onto it.
|protip=The Plasma Cannon is categorized as a weapon but programmed as a vehicle. This means that the [[LAU-65D/SGM-151|Missile Pod]] can lock onto it.
Line 484: Line 484:
}}
}}
{{Forge Object
{{Forge Object
|name=[[Type-25 Directed Energy Rifle|Plasma Rifle]]
|name={{Pattern|Okarda'phaa|plasma rifle}}
|description=Plasma Rifles can drain shields very rapidly.
|description=Plasma Rifles can drain shields very rapidly.
|protip=Dual-wielding a Plasma Rifle with a headshot-capable weapon can allow for easy kills, as long as you don't miss with the Rifle.
|protip=Dual-wielding a Plasma Rifle with a headshot-capable weapon can allow for easy kills, as long as you don't miss with the Rifle.
Line 683: Line 683:
}}
}}
{{Forge Object
{{Forge Object
|name=[[Type-25 Carbine|Spiker]]
|name=[[Paegaas Workshop Spiker|Spiker]]
|description=Spikers are good for medium-range combat.
|description=Spikers are good for medium-range combat.
|protip=Spikers should be placed in medium-sized areas. Their accuracy decreases sharply as the distance to the target increases.
|protip=Spikers should be placed in medium-sized areas. Their accuracy decreases sharply as the distance to the target increases.
Line 712: Line 712:


{{Forge Objects Menu}}
{{Forge Objects Menu}}
[[Category:Forge Objects]]
[[Category:Forge objects]]