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m (→Weapons: Replacing links to beam rifle) |
m (→Weapons: link cleanup, replaced: [[Type-2 Energy Weapon/Hammer| → [[Gravity hammer (fiction)|) |
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This article contains details on '''[[Weapons]]''' placeable in [[Forge]] mode in ''[[Halo 3]]''. For [[Forge | This article contains details on '''[[Weapons]]''' placeable in [[Forge]] mode in ''[[Halo 3]]''. For [[Forge objects|objects]] in other categories, please see one of the pages listed below. | ||
{{Forge Objects Menu}}__NOTOC__ | {{Forge Objects Menu}}__NOTOC__ | ||
==Weapons== | ==Weapons== | ||
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|name=[[Type-1 Energy Weapon/Sword|Energy Sword]] | |name=[[Type-1 Energy Weapon/Sword|Energy Sword]] | ||
|description=Covenant melee weapon. Attacking while the cross-hair is red will cause the player to quickly lunge at enemies. | |description=Covenant melee weapon. Attacking while the cross-hair is red will cause the player to quickly lunge at enemies. | ||
|protip=On maps lacking other options, like [[ | |protip=On maps lacking other options, like [[Construct]], the Sword is a power weapon. Players often run for the weapon, trying to get it first. | ||
|DefaultCost=2 | |DefaultCost=2 | ||
|DefaultMax=8 | |DefaultMax=8 | ||
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}} | }} | ||
{{Forge Object | {{Forge Object | ||
|name=[[ | |name=[[Pez'tk-pattern fuel rod gun|Fuel Rod Gun]] | ||
|description=Fuel rods are slow-moving, easily dodged, and somewhat inaccurate, but they do quite a bit of damage. | |description=Fuel rods are slow-moving, easily dodged, and somewhat inaccurate, but they do quite a bit of damage. | ||
|protip=The Fuel Rod Gun is slightly weaker than the Rocket Launcher, but it's still dangerous, it has more ammo, and it doesn't need to reload as often. When placed on a high perch, it can be used to rain hell down upon a group of targets. | |protip=The Fuel Rod Gun is slightly weaker than the Rocket Launcher, but it's still dangerous, it has more ammo, and it doesn't need to reload as often. When placed on a high perch, it can be used to rain hell down upon a group of targets. | ||
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}} | }} | ||
{{Forge Object | {{Forge Object | ||
|name=[[ | |name=[[Gravity hammer (fiction)|Gravity Hammer]] | ||
|description=Whereas the Energy Sword requires accuracy, the Gravity Hammer requires only proximity. Of course, aiming at your player increases the range of your strike. | |description=Whereas the Energy Sword requires accuracy, the Gravity Hammer requires only proximity. Of course, aiming at your player increases the range of your strike. | ||
|protip=The Gravity Hammer is the ultimate weapon for close-quarters battle. [[Camping#Corner Camping|Camping around a corner]] is a good way to get easy kills. Consider this when placing the weapon. | |protip=The Gravity Hammer is the ultimate weapon for close-quarters battle. [[Camping#Corner Camping|Camping around a corner]] is a good way to get easy kills. Consider this when placing the weapon. | ||
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}} | }} | ||
{{Forge Object | {{Forge Object | ||
|name=[[ | |name=[[Pek-pattern plasma cannon|Plasma Cannon]] | ||
|description=A detachable turret. | |description=A detachable turret. | ||
|protip=The Plasma Cannon is categorized as a weapon but programmed as a vehicle. This means that the [[LAU-65D/SGM-151|Missile Pod]] can lock onto it. | |protip=The Plasma Cannon is categorized as a weapon but programmed as a vehicle. This means that the [[LAU-65D/SGM-151|Missile Pod]] can lock onto it. | ||
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}} | }} | ||
{{Forge Object | {{Forge Object | ||
|name= | |name={{Pattern|Okarda'phaa|plasma rifle}} | ||
|description=Plasma Rifles can drain shields very rapidly. | |description=Plasma Rifles can drain shields very rapidly. | ||
|protip=Dual-wielding a Plasma Rifle with a headshot-capable weapon can allow for easy kills, as long as you don't miss with the Rifle. | |protip=Dual-wielding a Plasma Rifle with a headshot-capable weapon can allow for easy kills, as long as you don't miss with the Rifle. | ||
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}} | }} | ||
{{Forge Object | {{Forge Object | ||
|name=[[ | |name=[[Paegaas Workshop Spiker|Spiker]] | ||
|description=Spikers are good for medium-range combat. | |description=Spikers are good for medium-range combat. | ||
|protip=Spikers should be placed in medium-sized areas. Their accuracy decreases sharply as the distance to the target increases. | |protip=Spikers should be placed in medium-sized areas. Their accuracy decreases sharply as the distance to the target increases. | ||
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{{Forge Objects Menu}} | {{Forge Objects Menu}} | ||
[[Category:Forge | [[Category:Forge objects]] |