64,692
edits
m (Text replacement - "[[Forge Objects" to "[[Forge objects") |
m (Text replacement - "{{Template:" to "{{") |
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(One intermediate revision by one other user not shown) | |||
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Explosive objects share a part limit. Placing any reduces the number remaining for all. | Explosive objects share a part limit. Placing any reduces the number remaining for all. | ||
<ul style="list-style:none;margin:0;padding:0"> | <ul style="list-style:none;margin:0;padding:0"> | ||
{{ | {{Forge Object Reach | ||
|name=[[Fusion | |name=[[Fusion coil|Fusion Coil]] | ||
|description= | |description= | ||
|DefaultCost=50 | |DefaultCost=50 | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=[[Landmine]] | |name=[[Landmine]] | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=[[Plasma battery|Plasma Battery]] | |name=[[Plasma battery|Plasma Battery]] | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=[[Propane tank|Propane Tank]] | |name=[[Propane tank|Propane Tank]] | ||
|description= | |description= | ||
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==Health Station== | ==Health Station== | ||
<ul style="list-style:none;margin:0;padding:0"> | <ul style="list-style:none;margin:0;padding:0"> | ||
{{ | {{Forge Object Reach | ||
|name=[[Health pack|Health Station]] | |name=[[Health pack|Health Station]] | ||
|description= | |description= | ||
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Powerups share a part limit. Placing any reduces the number remaining for all three. | Powerups share a part limit. Placing any reduces the number remaining for all three. | ||
<ul style="list-style:none;margin:0;padding:0"> | <ul style="list-style:none;margin:0;padding:0"> | ||
{{ | {{Forge Object Reach | ||
|name=[[Active camouflage|Camo Powerup]] | |name=[[Active camouflage|Camo Powerup]] | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=[[Overshield]] | |name=[[Overshield]] | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=[[Custom Powerup]] | |name=[[Custom Powerup]] | ||
|description= | |description= | ||
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Man Cannons and lifts share a part limit. Placing any reduces the number remaining for all. | Man Cannons and lifts share a part limit. Placing any reduces the number remaining for all. | ||
<ul style="list-style:none;margin:0;padding:0"> | <ul style="list-style:none;margin:0;padding:0"> | ||
{{ | {{Forge Object Reach | ||
|name=[[Man Cannon|Cannon, Man]] | |name=[[Man Cannon|Cannon, Man]] | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Cannon, Man, Heavy | |name=Cannon, Man, Heavy | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Cannon, Man, Light | |name=Cannon, Man, Light | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Cannon, Vehicle | |name=Cannon, Vehicle | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=[[Gravity lift|Gravity Lift]] | |name=[[Gravity lift|Gravity Lift]] | ||
|description= | |description= | ||
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These objects share a part limit. Placing any reduces the number remaining for all. | These objects share a part limit. Placing any reduces the number remaining for all. | ||
<ul style="list-style:none;margin:0;padding:0"> | <ul style="list-style:none;margin:0;padding:0"> | ||
{{ | {{Forge Object Reach | ||
|name=Colorblind | |name=Colorblind | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Next Gen | |name=Next Gen | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Juicy | |name=Juicy | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Nova | |name=Nova | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Old Timey | |name=Old Timey | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Pen and Ink | |name=Pen and Ink | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Purple | |name=Purple | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Green | |name=Green | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Orange | |name=Orange | ||
|description= | |description= | ||
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Teleporter pads share a part limit. Placing any reduces the number remaining for all three types. | Teleporter pads share a part limit. Placing any reduces the number remaining for all three types. | ||
<ul style="list-style:none;margin:0;padding:0"> | <ul style="list-style:none;margin:0;padding:0"> | ||
{{ | {{Forge Object Reach | ||
|name=Receiver Node | |name=Receiver Node | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Sender Node | |name=Sender Node | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Two-Way Node | |name=Two-Way Node | ||
|description= | |description= | ||
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Objects that fall under Toys share a part limit. Placing any reduces the number remaining for all. | Objects that fall under Toys share a part limit. Placing any reduces the number remaining for all. | ||
<ul style="list-style:none;margin:0;padding:0"> | <ul style="list-style:none;margin:0;padding:0"> | ||
{{ | {{Forge Object Reach | ||
|name=Die | |name=Die | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=[[Golf ball|Golf Ball]] | |name=[[Golf ball|Golf Ball]] | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=[[7 wood|Golf Club]] | |name=[[7 wood|Golf Club]] | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=[[Kill Ball]] | |name=[[Kill Ball]] | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=[[Soccer ball|Soccer Ball]] | |name=[[Soccer ball|Soccer Ball]] | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=[[Tin Cup]] | |name=[[Tin Cup]] | ||
|description= | |description= | ||
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Light sources share a part limit. Placing any reduces the number remaining for all. | Light sources share a part limit. Placing any reduces the number remaining for all. | ||
<ul style="list-style:none;margin:0;padding:0"> | <ul style="list-style:none;margin:0;padding:0"> | ||
{{ | {{Forge Object Reach | ||
|name=Light, Red | |name=Light, Red | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Light, Blue | |name=Light, Blue | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Light, Green | |name=Light, Green | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Light, Orange | |name=Light, Orange | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Light, Purple | |name=Light, Purple | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Light, Yellow | |name=Light, Yellow | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Light, White | |name=Light, White | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Light, Red, Flashing | |name=Light, Red, Flashing | ||
|description= | |description= | ||
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}} | }} | ||
{{ | {{Forge Object Reach | ||
|name=Light, Yellow, Flashing | |name=Light, Yellow, Flashing | ||
|description= | |description= |