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====Method D==== | ====Method D==== | ||
If a destructible Forge Object is dropped by a player in Edit Mode, and then destroyed while in midair, then it will respawn exactly where it was destroyed. If an editor, for example, drops a Fusion Coil, and a sniper blows it up in midair, then it will respawn where it was shot. | If a destructible Forge Object is dropped by a player in Edit Mode, and then destroyed while in midair, then it will respawn exactly where it was destroyed. If an editor, for example, drops a Fusion Coil, and a sniper blows it up in midair, then it will respawn where it was shot. | ||
====Method E==== | |||
In [[Halo: Reach]], spawn a weapon and set it as Fixed or Phased. When a player holding it is kiled, it will float where it left there hand (not neccesarily like it was being used as they don't drop it emmiediatly after dying). | |||
====Explanation==== | ====Explanation==== |
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