Forge: Difference between revisions

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Reverted edits by JetSpartan022 (Talk) to last version by Halo-343
m (Reverted edits by JetSpartan022 (Talk) to last version by Halo-343)
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**The same trick can be used to delay the detonation of a grenade when you've been stuck. You can even delay the throwing of a grenade by entering Edit Mode immediately after pressing '''LT'''.
**The same trick can be used to delay the detonation of a grenade when you've been stuck. You can even delay the throwing of a grenade by entering Edit Mode immediately after pressing '''LT'''.
**It also applies to any momentum that you've gathered while in Player Mode -- if you jump into a Grav Lift, enter Edit Mode, move away, and then return to Player Mode, you will fly through the air.
**It also applies to any momentum that you've gathered while in Player Mode -- if you jump into a Grav Lift, enter Edit Mode, move away, and then return to Player Mode, you will fly through the air.
**The trick also works with active camouflage. When you are cloaked, enter edit mode (though you are still visible) and fly around. After a few minutes, enter player mode and you will find yourself still invisible.
*The [[Elephant]] cannot be spawned by editors due to its size, potential for lag, and specific purpose on Sandtrap.
*The [[Elephant]] cannot be spawned by editors due to its size, potential for lag, and specific purpose on Sandtrap.
*Forge keeps track of stats and kills.
*Forge keeps track of stats and kills.
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*Through a glitch, it is possible to wield weapons while in Edit Mode. <ref>[http://youtube.com/watch?v=xEIH3c3SGt8&feature=related  Halo 3 Weapon Forge Glitch (YouTube Tutorial)]</ref>
*Through a glitch, it is possible to wield weapons while in Edit Mode. <ref>[http://youtube.com/watch?v=xEIH3c3SGt8&feature=related  Halo 3 Weapon Forge Glitch (YouTube Tutorial)]</ref>
*During lag or a glitch, it is possible to see the small blueish-white tear drop shaped orbs (item spawn points) that denote where an object has been placed while in Player Mode. When this happens, the spawn points can be interacted with while in Player Mode. If you shoot or melee them, you will hear the same sound that plays when shooting or beating a shield door.
*During lag or a glitch, it is possible to see the small blueish-white tear drop shaped orbs (item spawn points) that denote where an object has been placed while in Player Mode. When this happens, the spawn points can be interacted with while in Player Mode. If you shoot or melee them, you will hear the same sound that plays when shooting or beating a shield door.
*The codename for the map making software for the first Halo game was called Forge before release.{{fact}}
*The codename for the map making software for the first Halo game was called Forge before release.{{fact}}
 
*When you are in Edit Mode, the reticule in the center of the screen appears to be the [[Marathon]] symbol. This is probably due to the fact that the eyes of the [[Monitor]]s resemble the same symbol.
 
*It has been confirmed that full Forge features will be available for the multiplayer maps for the upcoming ''Halo 3'' expansion, ''[[Halo 3: ODST]]''.<ref>[[Halo 3: ODST]]</ref>
 
*It is unknown why you cannot place certain weapons on certain maps, but it is probably due to balancing. Vehicles would be unable to evade [[Missile Pod]]s in indoor maps, and large vehicles like [[Wraith]]s and Scorpions might not even fit inside of indoor maps with small doors or rooms.
 
***When you are in Edit Mode, the reticule in the center of the screen appears to be the [[Marathon]] symbol. This is probably due to the fact that the eyes of the [[Monitor]]s resemble the same symbol.
***It has been confirmed that full Forge features will be available for the multiplayer maps for the upcoming ''Halo 3'' expansion, ''[[Halo 3: ODST]]''.<ref>[[Halo 3: ODST]]</ref>
***It is unknown why you cannot place certain weapons on certain maps, but it is probably due to balancing. Vehicles would be unable to evade [[Missile Pod]]s in indoor maps, and large vehicles like [[Wraith]]s and Scorpions might not even fit inside of indoor maps with small doors or rooms.


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