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{{SeeWikipedia|First-person shooter}} | {{SeeWikipedia|First-person shooter}} | ||
{{Realworld}} | {{Realworld}} | ||
{{Era|H1|H2|H3}} | {{Era|H1|H2|H3|H3R|RE}} | ||
'''First-person shooters''' are a genre of video game. You play looking from the character's eyes, I.E. from the first-person perspective, whomever that may be. | '''First-person shooters''' are a genre of video game. You play looking from the character's eyes, I.E. from the first-person perspective, whomever that may be. | ||
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The first [[Halo]] game introduced few changes to the idea of a first person shooter. However [[Halo 2]] introduced an interesting aspect never before seen: The character's own body. In most other first person shooters, when the character looks down they see only a shadow below them, as though they are a magical head and gun floating throughout the levels. However in [[Halo 2]] when the character looks down, they see their own body. Characters are able to see themselves run, jump, stand or even stick a [[Plasma Grenade]] to their feet because their body exists in real-time during the game. The exact same happens on the next Halo game, [[Halo 3]]. | The first [[Halo]] game introduced few changes to the idea of a first person shooter. However [[Halo 2]] introduced an interesting aspect never before seen: The character's own body. In most other first person shooters, when the character looks down they see only a shadow below them, as though they are a magical head and gun floating throughout the levels. However in [[Halo 2]] when the character looks down, they see their own body. Characters are able to see themselves run, jump, stand or even stick a [[Plasma Grenade]] to their feet because their body exists in real-time during the game. The exact same happens on the next Halo game, [[Halo 3]]. | ||
[[Category:Terms and Phrases]] | [[Category:Terms and Phrases]] |
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