Firefight: Difference between revisions

4 bytes added ,  12 years ago
Line 46: Line 46:
[[File:Johnson vs. Chieftain in Firefight.jpg|thumb|Players who pre-ordered a copy of ''[[Halo 3: ODST]]'' received a code to play as [[Sergeant Major|Sergeant]] [[Avery Junior Johnson|Johnson]] in Firefight.]]
[[File:Johnson vs. Chieftain in Firefight.jpg|thumb|Players who pre-ordered a copy of ''[[Halo 3: ODST]]'' received a code to play as [[Sergeant Major|Sergeant]] [[Avery Junior Johnson|Johnson]] in Firefight.]]


The playable characters in Firefight in Halo 3: ODST are acquired by different means, most of them unlocked by earning [[achievement]]s. Players are allowed to customize their [[multiplayer emblems|emblem]], background, color (which now includes formerly unavailable ones: black, olive, etc.) and [[Service Tag]]s (which now allow any combination of up to four characters) , much like in ''Halo 3'' multiplayer. The player's helmets are removable (with the exception of the Rookie, who never has his face revealed, and Johnson, who does not have one), but it has no effect on game play in any way: your VISR is still available, even though it is the vision mode of the ODST's helmet.
The playable characters in Firefight in ''Halo 3: ODST'' are acquired by different means, most of them unlocked by earning [[achievement]]s. Players are allowed to customize their [[multiplayer emblems|emblem]], background, color (which now includes formerly unavailable ones: black, olive, etc.) and [[Service Tag]]s (which now allow any combination of up to four characters) , much like in ''Halo 3'' multiplayer. The player's helmets are removable (with the exception of the Rookie, who never has his face revealed, and Johnson, who does not have one), but it has no effect on game play in any way: your VISR is still available, even though it is the vision mode of the ODST's helmet.


In ''Halo: Reach'', instead of playing as the characters themselves, the player will retain their variation of [[SPARTAN-B312]], but have a choice of a "Firefight voice". The Firefight voice selected will be the player's voice in gameplay.<ref name="Inventory">[http://www.bungie.net/images/news/inline10/bwu_071610/Reach_InitialArmoryInventor.jpg Initial Armory Inventory]</ref>
In ''Halo: Reach'', instead of playing as the characters themselves, the player will retain their variation of [[SPARTAN-B312]], but have a choice of a "Firefight voice". The Firefight voice selected will be the player's voice in gameplay.<ref name="Inventory">[http://www.bungie.net/images/news/inline10/bwu_071610/Reach_InitialArmoryInventor.jpg Initial Armory Inventory]</ref>
22

edits