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m (Reverted edits by 217.42.66.50 (Talk) to last version by Nicmavr) |
Pyro Python (talk | contribs) m (clarifying) |
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*Win: 1 EXP | *Win: 1 EXP | ||
*Loss: 0 EXP | *Loss: 0 EXP | ||
*Quitting/Disconnecting from the Match Early: -1 EXP | *Quitting/Disconnecting from the Match Early: -1 EXP (does not always occur) | ||
*Win a Double-Exp: 2 EXP | *Win a Double-Exp: 2 EXP | ||
EXP is only lost when a player leaves a match before it is over. This penalty typically only applies to team matches, in any playlist. Also, the game counts a disconnect as quitting, so if your internet connection dropped or if you unplug your router, and even if in the unlikely event of a power outage, you will still be penalized as if you had quit the match through the menu. | EXP is only lost when a player leaves a match before it is over. This penalty typically only applies to team matches, in any playlist. Also, the game counts a disconnect as quitting, so if your internet connection dropped or if you unplug your router, and even if in the unlikely event of a power outage, you will still be penalized as if you had quit the match through the menu. | ||
In a [[Lone Wolves|free-for-all]] match, such as [[Lone Wolves]] or [[Rumble Pit]], a player is considered to have won if he finishes in the top half; as in a [[Team Slayer|team match]], a player wins if his team wins. | In a [[Lone Wolves|free-for-all]] match, such as [[Lone Wolves]] or [[Rumble Pit]], a player is considered to have won if he finishes in the top half; as in a [[Team Slayer|team match]], a player wins if his team wins (multi team games involves placing 1st or 2nd, essentially the top half again). | ||
==Sources== | ==Sources== |
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