Experience point: Difference between revisions

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*Win: 1 EXP
*Win: 1 EXP
*Loss: 0 EXP
*Loss: 0 EXP
*Quitting/Disconnecting from the Match Early: -1 EXP
*Quitting/Disconnecting from the Match Early: -1 EXP (does not always occur)
*Win a Double-Exp: 2 EXP  
*Win a Double-Exp: 2 EXP  


EXP is only lost when a player leaves a match before it is over. This penalty typically only applies to team matches, in any playlist. Also, the game counts a disconnect as quitting, so if your internet connection dropped or if you unplug your router, and even if in the unlikely event of a power outage, you will still be penalized as if you had quit the match through the menu.
EXP is only lost when a player leaves a match before it is over. This penalty typically only applies to team matches, in any playlist. Also, the game counts a disconnect as quitting, so if your internet connection dropped or if you unplug your router, and even if in the unlikely event of a power outage, you will still be penalized as if you had quit the match through the menu.


In a [[Lone Wolves|free-for-all]] match, such as [[Lone Wolves]] or [[Rumble Pit]], a player is considered to have won if he finishes in the top half; as in a [[Team Slayer|team match]], a player wins if his team wins.
In a [[Lone Wolves|free-for-all]] match, such as [[Lone Wolves]] or [[Rumble Pit]], a player is considered to have won if he finishes in the top half; as in a [[Team Slayer|team match]], a player wins if his team wins (multi team games involves placing 1st or 2nd, essentially the top half again).


==Sources==
==Sources==
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