Death Island: Difference between revisions

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*[[Capture the Flag|CTF]]
*[[Capture the Flag|CTF]]
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{{Article Quote|Sand, Surf, and Spent Shells.}}
{{Article quote|Sand, Surf, and Spent Shells.}}
'''Death Island''' is a [[multiplayer]] level originally exclusive to ''[[Halo PC]]'' and ''Halo Mac''. It is included in [[Halo: The Master Chief Collection|''The Master Chief Collection'']]. The level is very similar to the ''[[Halo: Combat Evolved]]'' [[campaign]] level [[The Silent Cartographer]]. The map is fairly large, with a recommended number of eight players for an ideal match for any gametype.
'''Death Island''' is a [[multiplayer]] level originally exclusive to ''[[Halo PC]]'' and ''Halo Mac''. It is included in [[Halo: The Master Chief Collection|''The Master Chief Collection'']]. The level is very similar to the ''[[Halo: Combat Evolved]]'' [[campaign]] level [[The Silent Cartographer]]. The map is fairly large, with a recommended number of eight players for an ideal match for any gametype.


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*You can also use the Shade turret as an option if needed, although it is less practical for offensive purposes. It is able to take out Banshees and Ghosts, especially in Team Games where they are likely to be in dogfights. Also, it can give cover fire to a teammate fleeing an enemy, although since the Sniper Rifle spawns next to the teleporter, the Shade is of dubious value.
*You can also use the Shade turret as an option if needed, although it is less practical for offensive purposes. It is able to take out Banshees and Ghosts, especially in Team Games where they are likely to be in dogfights. Also, it can give cover fire to a teammate fleeing an enemy, although since the Sniper Rifle spawns next to the teleporter, the Shade is of dubious value.
*During Free-For-All [[Slayer]], a good tactic is to go through the Banshee teleport, grab the Sniper Rifle, and [[Camping|camp]] near the Fuel Rod Gun's spawning point. It is a good vantage point and makes picking off enemies relatively simple. If a vehicle shows up, you have the Fuel Rod Gun to counter it, and you can drop into the cave and behind the rock for cover.
*During Free-For-All [[Slayer]], a good tactic is to go through the Banshee teleport, grab the Sniper Rifle, and [[Camping|camp]] near the Fuel Rod Gun's spawning point. It is a good vantage point and makes picking off enemies relatively simple. If a vehicle shows up, you have the Fuel Rod Gun to counter it, and you can drop into the cave and behind the rock for cover.
*This map is an experienced Banshee pilot's dream. Unlike [[Blood Gulch]] and [[Sidewinder]], the level's [[Invisible Walls|invisible ceiling]] is incredibly high, providing ample room to maneuver. With the proper tactics (i.e. falling shots, curling, and peeling), the top pilots can take on two Scorpions at once and win. If they continuously neutralize all threats (other Banshees, Scorpions, Shades, etc), the pilot can allow a team to dominate a match.
*This map is an experienced Banshee pilot's dream. Unlike [[Blood Gulch]] and [[Sidewinder]], the level's [[Invisible Walls|invisible ceiling]] is incredibly high, providing ample room to maneuver. With the proper tactics (i.e. falling shots, curling, and peeling), the top pilots can take on two Scorpions at once and win. If they continuously neutralize all threats (other Banshees, Scorpions, Shades, etc.), the pilot can allow a team to dominate a match.
*Often, Scorpion drivers will back into the ocean to prevent being blindsided. But this makes the vehicles very hard to access for teammates if the driver is lost. Another problem is that these drivers will often stay still, making their pilots easy targets for a sniper.
*Often, Scorpion drivers will back into the ocean to prevent being blindsided. But this makes the vehicles very hard to access for teammates if the driver is lost. Another problem is that these drivers will often stay still, making their pilots easy targets for a sniper.
*A useful trick for modes with four Ghosts spawning per team is to take the enemy Ghost that spawns behind the Banshees and drive it off the cliff. If you successfully land, it is then a fairly simple matter to drive into the base, splattering anyone getting in the way and take the flag. The Ghost's high speed also makes it the perfect flag transporter.
*A useful trick for modes with four Ghosts spawning per team is to take the enemy Ghost that spawns behind the Banshees and drive it off the cliff. If you successfully land, it is then a fairly simple matter to drive into the base, splattering anyone getting in the way and take the flag. The Ghost's high speed also makes it the perfect flag transporter.