Cut Halo 2 dialogue: Difference between revisions

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{{Era|RW}}
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The following lines of dialogue can be found in Halo 2's game files for the level [[Gravemind (Level)|Gravemind]]. They were either cut or not implemented, as they are not used in the retail game.
==Retail Cut Dialogue==
The following dialgue can be found in the game files for Halo 2.
 
===Gravemind Cut Dialogue===
 
The following lines of dialogue are found in [[Gravemind (Level)|Gravemind]]. They were either cut or not implemented, as they are not used in the retail game.<ref>''Halo 2'', campaign level ''[[Gravemind (level)|Gravemind]]''</ref>


*'''[[Cortana]]''': "Chief... there were no humans on board, it was filled with [[Flood]]!" - Presumably referring to the [[In Amber Clad]].
*'''[[Cortana]]''': "Chief... there were no humans on board, it was filled with [[Flood]]!" - Presumably referring to the [[In Amber Clad]].
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==Trivia==
==Trivia==
*The lines all appear in the files for the level ''Gravemind'' despite seemingly mentioning Flood spreading throughout a tower the player is currently in. As the levels '''Gravemind''' and ''[[High Charity (Level)|High Charity]]'' were originally intended to compose a single level<ref>'''[[Halo 3]] [[Halo 3 Legendary Edition|Legendary Edition]]''' - ''Essentials, Disc Two - [[Halo 2]] [[List of Halo 2 Cinematic Cutscenes|Cinematics]] Commentary''</ref>, this could be an indication that these lines were added to the game relatively early in Halo 2's development, before the decision was made to split most of the levels in half.
*Cut dialogue for the level ''Gravemind'' mentions Flood spreading throughout the tower the player is currently in, despite Flood not appearing in the retail mission. As the levels '''Gravemind''' and ''[[High Charity (Level)|High Charity]]'' were originally intended to compose a single level<ref>'''[[Halo 3]] [[Halo 3 Legendary Edition|Legendary Edition]]''' - ''Essentials, Disc Two - [[Halo 2]] [[List of Halo 2 Cinematic Cutscenes|Cinematics]] Commentary''</ref>, this could be an indication that these lines were added to the game relatively early in Halo 2's development, before the decision was made to split most of the levels in half.
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