Cryo chamber: Difference between revisions

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{{Status|Canon}}
{{Status|Canon}}
[[File:FUD Cryo.png|thumb|200px|A cryo-chamber aboard the {{UNSCShip|Forward Unto Dawn}}.]]
[[File:FUD Cryo.png|thumb|200px|A cryo-chamber aboard the {{UNSCShip|Forward Unto Dawn}}.]]
A '''cryo-chamber''', often called a '''cryotube''',<ref name="poa">'''Halo: Combat Evolved''', campaign level ''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]''</ref><ref name="fs150">'''[[Halo: First Strike]]''', ''page 150'' (''"John brushed off the frost buildup that clouded the top half of the cryotube, and revealed the green-armored figure sprawled behind the plastasteel shell."'')</ref><ref>'''[[Spartan Ops|Halo: Infinity]]''', ''[[Invasion (Spartan Ops)|Invasion]]''</ref> is [[plastasteel]] pod with a form-fitting gel bed that allows all of a starship's non-essential personnel to be [[Cryonics|cryonically frozen]] for long periods of time, most commonly during prolonged [[Slipstream space|slipspace]] jumps.{{Ref/Reuse|fs150}} An example of this is [[John-117]], who was stored in a cryo-chamber aboard the ship {{UNSCShip|Pillar of Autumn}} and later unhatched from the cryosleep chamber by Tech Chief [[Thom Shephard]] along with Tech Officer [[Samuel N. Marcus|Sam Marcus]].
A '''cryo-chamber''', often called a '''cryotube''',<ref name="poa">'''Halo: Combat Evolved''', campaign level ''[[The Pillar of Autumn (Halo: Combat Evolved level)|The Pillar of Autumn]]''</ref><ref name="fs150">'''[[Halo: First Strike]]''', ''page 150'' (''"John brushed off the frost buildup that clouded the top half of the cryotube, and revealed the green-armored figure sprawled behind the plastasteel shell."'')</ref><ref>'''[[Spartan Ops|Halo: Infinity]]''', ''[[Invasion (Spartan Ops)|Invasion]]''</ref> is [[plastasteel]] pod with a form-fitting gel bed that allows all of a starship's non-essential personnel to be [[Cryonics|cryonically frozen]] for long periods of time, most commonly during prolonged [[Slipstream space|slipspace]] jumps.{{Ref/Reuse|fs150}} An example of this is [[John-117]], who was stored in a cryo-chamber aboard the ship {{UNSCShip|Pillar of Autumn}} and later unhatched from the cryosleep chamber by Tech Chief [[Thom Shephard]] along with Tech Officer [[Samuel Marcus]].


Known models of the cryo-chamber include the [[Mark VII Personal Suspension Unit]], manufactured by [[Jakubaitis Standard Systems]]. It was widely disliked by UNSC personnel because of its inferior moisture balancing; this resulted in dry, itchy skin for a day or more after awakening, known as "cryo-itch". It was later replaced by the [[Mark VIII Cryogenic Suspension Chamber]], although many older craft still use the Mark VII.<ref>'''[[Halo Encyclopedia (2009 edition)]]''', ''page 216''</ref>  
Known models of the cryo-chamber include the [[Mark VII Personal Suspension Unit]], manufactured by [[Jakubaitis Standard Systems]]. It was widely disliked by UNSC personnel because of its inferior moisture balancing; this resulted in dry, itchy skin for a day or more after awakening, known as "cryo-itch". It was later replaced by the [[Mark VIII Cryogenic Suspension Chamber]], although many older craft still use the Mark VII.<ref>'''[[Halo Encyclopedia (2009 edition)]]''', ''page 216''</ref>  
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==Technical specifications==
==Technical specifications==
[[File:HCEA-CryoChamberSide.png|thumb|200px|A standard cryo-chamber aboard a [[Halcyon-class light cruiser|''Halcyon''-class light cruiser]].]]
[[File:HCEA-CryoChamberSide.png|thumb|200px|A standard cryo-chamber aboard a [[Halcyon-class light cruiser|''Halcyon''-class light cruiser]].]]
The cryo-chambers are usually stored in a dedicated area of the ship, commonly referred to as a "cryo bay".{{Ref/Reuse|poa}} Cryo chambers are monitored by the ship's [[Artificial intelligence|AI]], and the AI can awaken crew members at a moment's notice. Cryo-computer is designed to change the pharmaceuticals dosage if an individual appears as though they might wake from cryogenic sleep.<ref>'''[[Halo: Contact Harvest]]''', ''page 60'' (''"The cryo-computer observed a surge of activity in Avery’s brain-an effort to yank himself out of REM-and upped his dosage."'')</ref> Cryo wake-up protocols demand that crew check each other to make sure everyone revives from cryo all right. There is usually a medical pod in cryogenics bays for emergency resuscitation situations.<ref>'''Halo: The Fall of Reach''', ''page 14'' (2001 edition)</ref>
The cryo-chambers are usually stored in a dedicated area of the ship, commonly referred to as a "cryo bay".{{Ref/Reuse|poa}} Cryo chambers are monitored by the ship's [[Artificial intelligence|AI]], and the AI can awaken crew members at a moment's notice. Cryo-computers are designed to change the pharmaceuticals dosage if an individual appears as though they might wake from cryogenic sleep.<ref>'''[[Halo: Contact Harvest]]''', ''page 60'' (''"The cryo-computer observed a surge of activity in Avery’s brain-an effort to yank himself out of REM-and upped his dosage."'')</ref> Cryo wake-up protocols demand that crew check each other to make sure everyone revives from cryo all right. There is usually a medical pod in cryogenics bays for emergency resuscitation situations.<ref>'''Halo: The Fall of Reach''', ''page 14'' (2001 edition)</ref>


To prevent ice crystals from forming in one's cells, a person going into cryosleep must be injected with a chemical known as [[cytoprethaline]].<ref name="fud">'''[[Halo 4: Forward Unto Dawn]]'''</ref> A substance known as [[bronchial surfactant]] must also be ingested to protect the lungs. Individuals in cryo tubes are given a steady supply of pharmaceuticals that control the frequency and duration of cryosleep cycles along with influencing the content of their dreams.<ref>'''[[Halo: Contact Harvest]]''', ''page 60''</ref> While in cryo, humans do not age; as a result many UNSC military personnel, who routinely undergo long stretches of cryosleep during slipspace travel, effectively age slower than most civilians.<ref>'''[[Halo: New Blood]]''', ''page 17'' (Google Play edition)</ref>
To prevent ice crystals from forming in one's cells, a person going into cryosleep must be injected with a chemical known as [[cytoprethaline]].<ref name="fud">'''[[Halo 4: Forward Unto Dawn]]'''</ref> A substance known as [[bronchial surfactant]] must also be ingested to protect the lungs. Individuals in cryo tubes are given a steady supply of pharmaceuticals that control the frequency and duration of cryosleep cycles along with influencing the content of their dreams.<ref>'''[[Halo: Contact Harvest]]''', ''page 60''</ref> While in cryo, humans do not age; as a result many UNSC military personnel, who routinely undergo long stretches of cryosleep during slipspace travel, effectively age slower than most civilians.<ref>'''[[Halo: New Blood]]''', ''page 17'' (Google Play edition)</ref>
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File:TFoR AS CryoBayWireframe.jpg|Wireframe render of the ''Han''{{'}}s cryo bay.
File:TFoR AS CryoBayWireframe.jpg|Wireframe render of the ''Han''{{'}}s cryo bay.
File:TFoR AS HanCryoBay.jpg|Final render of the ''Han''{{'}}s cryo bay.
File:TFoR AS HanCryoBay.jpg|Final render of the ''Han''{{'}}s cryo bay.
File:HINF Oasis CryoTransport Concept 1.jpg|''[[Halo Infinite]]'' concept art for a cryogenic storage container on the map [[Oasis]].
File:HINF Oasis CryoTransport Concept 2.jpg|Finalised concept art for the Oasis cryogenic storage container.
</gallery>
</gallery>


===Normal gallery===
===Screenshots===
<gallery>
<gallery>
File:HCE-CryoChamberSideLeft.png|A left-side view of a cryo-chamber on the {{UNSCShip|Pillar of Autumn}} in ''[[Halo: Combat Evolved]]''.
File:HCE-CryoChamberSideLeft.png|A left-side view of a cryo-chamber on the {{UNSCShip|Pillar of Autumn}} in ''[[Halo: Combat Evolved]]''.
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