Club Errera Easter egg: Difference between revisions

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{{Era|RW}}
{{Status|Gameplay}}
[[File:HR NA Brute DJ 1.jpg|300px|right|thumb|A Brute acting as a disc jockey and mixing records in Club Errera.]]
[[File:HR NA Brute DJ 1.jpg|300px|thumb|A Brute acting as a disc jockey and mixing records in Club Errera.]]
{{Quote|If you figure out how to turn the night club on, you will have such a treat...|[[Martin O'Donnell]]<ref>'''[[Halo: Reach]]''', ''Legendary Developer Commentary''</ref>}}
{{Quote|If you figure out how to turn the night club on, you will have such a treat...|[[Martin O'Donnell]]<ref>'''[[Halo: Reach]]''', ''Legendary Developer Commentary''</ref>}}
The '''Club Errera Easter egg''' is an Easter egg in ''[[Halo: Reach]]'' that is only found in the [[campaign]] level ''[[New Alexandria]]''.<ref>'''[[Halo: Reach]]''', campaign level ''[[New Alexandria]]''</ref>
The '''Club Errera Easter egg''' is an Easter egg in ''[[Halo: Reach]]'' that is only found in the [[campaign]] level ''[[New Alexandria]]''.<ref>'''[[Halo: Reach]]''', campaign level ''[[New Alexandria]]''</ref>
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==Trivia==
==Trivia==
*The "dancing" performed by the Unggoy and the lower Jiralhanae is actually a continuous chain of animations normally shown when Unggoy (or Jiralhanae) get hit by a [[M392 Designated Marksman Rifle|DMR]] bullet (because of the high velocity of the bullet, it causes the victim to recoil). Because of the nature of these animations themselves and the frequency of their initiation during the easter egg, the animation chains appear dance-like.
*The "dancing" performed by the Unggoy and the lower Jiralhanae is actually a continuous chain of animations normally shown when Unggoy (or Jiralhanae) get hit by a [[M392 Designated Marksman Rifle|DMR]] bullet (because of the high velocity of the bullet, it causes the victim to recoil). Because of the nature of these animations themselves and the frequency of their initiation during the easter egg, the animation chains appear dance-like.
*Although the Jiralhanae appear to be completely unarmed while the music is playing, their weapons (either [[Type-50 Directed Energy Rifle/Heavy|Concussion Rifles]] or [[Type-25 Carbine|Brute Spikers]]) actually float in between their feet until the player attacks or activates the Jammer.
*Although the Jiralhanae appear to be completely unarmed while the music is playing, their weapons (either [[Elo'Nakada-pattern concussion rifle|Concussion Rifles]] or [[Paegaas Workshop Spiker|Brute Spikers]]) actually float in between their feet until the player attacks or activates the Jammer.
*It is sometimes impossible to assassinate any of the Jiralhanae while the music is playing.
*It is sometimes impossible to assassinate any of the Jiralhanae while the music is playing.