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In 2002, Allen was hired by Red Storm Entertainment/Ubisoft Entertainment as an Assistant Game Designer. Since then Allen has worked on a variety of military-themed first person shooters, in a variety of rolls, from Scripting to Weapon Design to Lead Designer to Creative Director. | In 2002, Allen was hired by Red Storm Entertainment/Ubisoft Entertainment as an Assistant Game Designer. Since then Allen has worked on a variety of military-themed first person shooters, in a variety of rolls, from Scripting to Weapon Design to Lead Designer to Creative Director. | ||
In 2006, Allen completed his B.S. in Game Art and Design through the online program of the Art Institute of Pittsburg. In August of 2007 he accepted a position at [[Bungie]] in Kirkland, WA. <ref>[http://www.joystiq.com/2007/08/15/ghost-recon-creative-director-moves-to-bungie/] Joystiq.com story</ref> | In 2006, Allen completed his B.S. in Game Art and Design through the online program of the Art Institute of Pittsburg. | ||
In August of 2007 he accepted a position at [[Bungie]] in Kirkland, WA. <ref>[http://www.joystiq.com/2007/08/15/ghost-recon-creative-director-moves-to-bungie/] Joystiq.com story</ref> | |||
==Trivia== | ==Trivia== |
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