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{{Era|RW|343}} | {{Era|RW|343}} | ||
'''Chris Lee''' is a long-time Producer and Creative Director at [[343 Industries]]. | '''Chris Lee''' is a former long-time Producer and Creative Director at [[343 Industries]]. Chris Lee has been working with Microsoft since [[2003]] and joined [[Microsoft Studios|Microsoft Game Studios]] in [[2004 (real world)|2004]] as a software development testing engineer. He was the Executive Producer on ''[[Halo 5: Guardians]]'', and also senior Lead Producer on ''[[Halo 4]]''. Lee was also involved in ''[[Halo: Reach]]'' and ''[[Halo 3: ODST]]''. He assumed the role of director following [[Josh Holmes]]' departure in December of [[2016]].{{Ref/Site|https://www.halowaypoint.com/en-us/news/quick-reflects|SiteName=Halo Waypoint|PageName=Quick Reflects}} He was the Studio Head of [[FPS]] Game Development, heading the production of ''[[Halo]]'' shooter titles.{{Ref/Site|https://twitter.com/franklez/status/863941997882683392 |SiteName=Twitter|PageName=Frank O'Connor|Quote=Btw @tefferlee is heading the FPS production not replacing Dan. Two different things.}}</ref> | ||
On October 28, 2020, it was announced Chris Lee resigned from ''[[Halo Infinite]]''<nowiki>'</nowiki>s development, but | On October 28, 2020, it was announced Chris Lee resigned from ''[[Halo Infinite]]''<nowiki>'</nowiki>s development, but remains working for Microsoft.{{Ref/Site|https://www.bloomberg.com/news/articles/2020-10-28/microsoft-s-new-halo-game-loses-top-director-after-project-delay|SiteName=Bloomberg|PageName=Microsoft’s New Halo Game Loses Top Director After Project Delay}} | ||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} |