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The '''Castle Map Pack''' is the third [[Map pack|DLC]] [[map pack]] to be released for ''[[Halo 4]]'', officially announced on [[2012|October 24th, 2012]]<ref>[http://majornelson.com/2012/10/24/announcing-the-halo-4-war-games-pass/ Major Nelson]</ref>. Slated to be released in April, the map pack includes three new [[multiplayer]] maps, ''[[Daybreak]]'', ''[[Outcast]]'', and ''[[Perdition]]''. The Map Pack is one of three included in the War Games Season Pass (an item that all Limited Editions of Halo 4 have, as well as separately purchasable for 2000 Microsoft Points). | The '''Castle Map Pack''' is the third [[Map pack|DLC]] [[map pack]] to be released for ''[[Halo 4]]'', officially announced on [[2012|October 24th, 2012]]<ref>[http://majornelson.com/2012/10/24/announcing-the-halo-4-war-games-pass/ Major Nelson]</ref>. Slated to be released in April, the map pack includes three new [[multiplayer]] maps, ''[[Daybreak]]'', ''[[Outcast]]'', and ''[[Perdition]]''. The Map Pack is one of three included in the War Games Season Pass (an item that all Limited Editions of Halo 4 have, as well as separately purchasable for 2000 Microsoft Points). The pack is named after the deceased [[SPARTAN-IV]] [[Fireteam Castle]]. | ||
==Maps== | ==Maps== | ||
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===Daybreak=== | ===Daybreak=== | ||
{{Main|Daybreak}} | {{Main|Daybreak}} | ||
[[File:H4 Daybreak concept art.jpg|thumb|Daybreak]] | |||
"Daybreak is set in a military facility against the backdrop of an idyllic mountain range." | "Daybreak is set in a military facility against the backdrop of an idyllic mountain range." | ||
{{Clear}} | {{Clear}} | ||
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===Outcast=== | ===Outcast=== | ||
{{Main|Outcast}} | {{Main|Outcast}} | ||
[[File:H4 Outcast Concept Art.jpg|thumb|Outcast]] | |||
"Outcast plunges you into the warrens, canyons and arches of an alien edifice." | "Outcast plunges you into the warrens, canyons and arches of an alien edifice." | ||
{{Clear}} | {{Clear}} | ||
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===Perdition=== | ===Perdition=== | ||
{{Main|Perdition}} | {{Main|Perdition}} | ||
[[File:H4 Perdition Concept Art.jpg|thumb|Perdition]] | |||
"Perdition takes players into the heart of an urban sprawl, with tactical speed and situational awareness its key features." | "Perdition takes players into the heart of an urban sprawl, with tactical speed and situational awareness its key features." | ||
{{Clear}} | {{Clear}} |
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