Boarding (gameplay mechanic): Difference between revisions

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→‎Ghost/Banshee/Brute Chopper/Hornet/Falcon: Link update, replaced: [[Type-25 Rapid Assault Vehicle| → [[Barukaza Workshop Chopper|
m (→‎Scorpion/Wraith: Link cleanup, replaced: Type-26 Wraith| → Zurdo-pattern Wraith|)
m (→‎Ghost/Banshee/Brute Chopper/Hornet/Falcon: Link update, replaced: [[Type-25 Rapid Assault Vehicle| → [[Barukaza Workshop Chopper|)
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===Ghost/Banshee/Brute Chopper/Hornet/Falcon===
===Ghost/Banshee/Brute Chopper/Hornet/Falcon===
[[File:H2 Concept Brute kick.jpg|thumb|right|300px|Concept art of [[John-117]] boarding a Ghost for ''[[Halo 2]]''.]]
[[File:H2 Concept Brute kick.jpg|thumb|right|300px|Concept art of [[John-117]] boarding a Ghost for ''[[Halo 2]]''.]]
Boarding is most often done on [[Type-26 Ground Support Aircraft|Banshees]], [[Type-32 Rapid Assault Vehicle|Ghosts]], [[Type-25 Rapid Assault Vehicle|Brute Choppers]], [[AV-14 Hornet|Hornets]], and [[Falcon]]s. The act begins with an animation in which the attacker jumps on top of the victim's vehicle and forces the victim out. The attacker then enters the vehicle and takes control over it. Ghosts and Choppers are the easiest to board because they only have forward-firing guns, leaving them vulnerable from all other directions.
Boarding is most often done on [[Type-26 Ground Support Aircraft|Banshees]], [[Type-32 Rapid Assault Vehicle|Ghosts]], [[Barukaza Workshop Chopper|Brute Choppers]], [[AV-14 Hornet|Hornets]], and [[Falcon]]s. The act begins with an animation in which the attacker jumps on top of the victim's vehicle and forces the victim out. The attacker then enters the vehicle and takes control over it. Ghosts and Choppers are the easiest to board because they only have forward-firing guns, leaving them vulnerable from all other directions.


For Ghosts, player have two methods boarding the enemy vehicles. One is from the front which has a high risk of being splattered while one is from the back. For boarding from the front, it is impossible to kill the driver since the player will just simply kicks the driver away by making sliding kick without giving the driver too much damage and takes over it while boarding from the back will instantly kill the driver if the player chooses to melee it and takes over the vehicle.
For Ghosts, player have two methods boarding the enemy vehicles. One is from the front which has a high risk of being splattered while one is from the back. For boarding from the front, it is impossible to kill the driver since the player will just simply kicks the driver away by making sliding kick without giving the driver too much damage and takes over it while boarding from the back will instantly kill the driver if the player chooses to melee it and takes over the vehicle.