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An '''arum''' is | An '''arum''' is a small device used to teach young [[Sangheili]] patience when faced with a difficult problem. Part ornament and part puzzle, they are composed of nested concentric spheres which need to be aligned properly in order to release an object from its center; usually some type of gemlike crystal.<ref name="89er">'''Halo: Glasslands''', ''page 89''</ref> Arum can be made with differing levels of difficulty, with ones made by the monks of the [[State of Ontom|Ontom]] region of [[Sanghelios]] being regarded as the most difficult to solve;<ref>'''Halo: Glasslands''', ''page 452''</ref> they also come in various styles, ranging from the simple pale spheres of Ontom to highly decorative affairs carved from a single block of material complete with display stand found in the [[State of Mdama|Mdama]] region.<ref>'''Halo: Glasslands''', ''pages 88 and 450''</ref> | ||
In addition to being both a diversion and a lesson in character, an arum was said to represent what made Sangheili strong; a perfectly engineered, orderly system that presented a smooth, impenetrable face to the outside world, and each had his appointed place in it.<ref name="89er"/> It seems that few Sangheili ever manage to release more than a few crystals from their prisons in their lives. | In addition to being both a diversion and a lesson in character, an arum was said to represent what made Sangheili strong; a perfectly engineered, orderly system that presented a smooth, impenetrable face to the outside world, and each had his appointed place in it.<ref name="89er"/> It seems that few Sangheili ever manage to release more than a few crystals from their prisons in their lives. |
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