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*There was originally going to be an [[Arbiter (Rank)|Arbiter]] Armor Permutation in ''Halo 3'', but it was taken out before the game<nowiki>'</nowiki>s release. Bungie, however, did not explain why. Many fans expected it to be released as DLC, but due to the nature of the game that would be impossible. | *There was originally going to be an [[Arbiter (Rank)|Arbiter]] Armor Permutation in ''Halo 3'', but it was taken out before the game<nowiki>'</nowiki>s release. Bungie, however, did not explain why. Many fans expected it to be released as DLC, but due to the nature of the game that would be impossible. | ||
*In ''Halo 3'', the neck of an Elite (regardless what Armor Permutation used) is completely immune to any form of damage except for a shot from a charged [[Type-25 Directed Energy Pistol|Plasma Pistol]]. In addition, the projectile will simply pass through the neck, as though the neck wasn't there, without a blood spatter. This is because both Elites and Spartans share the same hitbox (where you can hit the character), but have different models. | *In ''Halo 3'', the neck of an Elite (regardless what Armor Permutation used) is completely immune to any form of damage except for a shot from a charged [[Type-25 Directed Energy Pistol|Plasma Pistol]]. In addition, the projectile will simply pass through the neck, as though the neck wasn't there, without a blood spatter. This is because both Elites and Spartans share the same hitbox (where you can hit the character), but have different models. | ||
*Each Elite also has a modified neck, either sleek black or a different model such as scale-like plating at the back of the neck. | **Each Elite also has a modified neck, either sleek black or a different model such as scale-like plating at the back of the neck. | ||
*The armor in Halo 3 was originally planned to be more detailed, with dents and other details in the armor, but this detail was never implemented. | *The armor in Halo 3 was originally planned to be more detailed, with dents and other details in the armor, but this detail was never implemented. | ||
*In ''Halo: Reach'' Elite models are earned rather than bought. Unlike Spartan permutations, Elite armor comes in a full set and can't be altered. | *In ''Halo: Reach'' Elite models are earned rather than bought. Unlike Spartan permutations, Elite armor comes in a full set and can't be altered. | ||
*Some exclusive Spartan armor permutations for ''[[Halo: Reach]]'' would be avaliable on Halo Waypoint by earning achievements. | *Some exclusive Spartan armor permutations for ''[[Halo: Reach]]'' would be avaliable on Halo Waypoint by earning achievements. | ||
==Gallery== | ==Gallery== |
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