Armor customization: Difference between revisions

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Source please.
(that was outdated information, oh and that edit that conflicted with mine was POINTLESS)
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*The neck of an Elite (regardless what armor permutation used) is completely immune to any form of damage except for a charged [[Type-25 Directed Energy Pistol]]. In addition, the projectile will simply pass through the neck, as though the neck wasn't there, without a blood spatter. This is because both Elites and Spartans share the same hitbox (i.e. where you can hit the character), but have different models.
*The neck of an Elite (regardless what armor permutation used) is completely immune to any form of damage except for a charged [[Type-25 Directed Energy Pistol]]. In addition, the projectile will simply pass through the neck, as though the neck wasn't there, without a blood spatter. This is because both Elites and Spartans share the same hitbox (i.e. where you can hit the character), but have different models.
*Each Elite also has a modified neck, whether sleek black, or a different model such as scale-like plating at the back.
*Each Elite also has a modified neck, whether sleek black, or a different model such as scale-like plating at the back.
*[[Halo: Reach]] features a new armor permutation system that has a player's armor layout and colors be used on [[Noble Six]] in the Campaign mode.
*It is possible that [[Halo: Reach]] will feature armor permutations that were sported in the trailer, each Spartan was wearing a different make of armor.
*A contest winner recieved the Bungie armor.


==Gallery==
==Gallery==
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