8,072
edits
m (Reverted edits by CookieMonstersayshello (Talk) to last version by SFH) |
(→Trivia) |
||
Line 138: | Line 138: | ||
*[[Dadab]] and [[Linglin]] are the only named [[Grunts]] who utilized the overcharge mechanism of the Plasma Pistol. | *[[Dadab]] and [[Linglin]] are the only named [[Grunts]] who utilized the overcharge mechanism of the Plasma Pistol. | ||
*In ''Halo 3'', if you look at your shadow whilst holding a Plasma Pistol, you may notice a "cap" like protrusion on the back of the gun. This is actually the hologram on the gun that indicates if it is overheated. | *In ''Halo 3'', if you look at your shadow whilst holding a Plasma Pistol, you may notice a "cap" like protrusion on the back of the gun. This is actually the hologram on the gun that indicates if it is overheated. | ||
*In the "Another Day | *In the "[[Another Day at the Beach]]" video from the ''Halo 2'' [[Multiplayer Map Pack]], [[Pete Stacker (Marine)|Gunnery Sergeant Stacker]] uses a Plasma Pistol to take down the shields of an Elite before a member of his [[ODST]] squad uses a [[BR55 Battle Rifle|Battle Rifle]] to kill it, effectively using the [[Noob Combo]]. | ||
*After killing the [[Prophet of Regret]] on "[[Regret (Level)|Regret]]" in ''Halo 2,'' he will drop a Plasma Pistol. | *After killing the [[Prophet of Regret]] on "[[Regret (Level)|Regret]]" in ''Halo 2,'' he will drop a Plasma Pistol. He held the same weapon in ''[[Halo: Contact Harvest]]'', and was rumored to keep it with him at all times in ''[[Halo: The Cole Protocol]]''. | ||
*The Plasma Pistol is one of the only weapons in the trilogy in which the melee attack is a punch instead of the butt or any other part of the weapon, and has often been described as "fragile". However, players can melee with it in Halo: Reach with no ill effects. | *The Plasma Pistol is one of the only weapons in the trilogy in which the melee attack is a punch instead of the butt or any other part of the weapon, and has often been described as "fragile". However, players can melee with it in ''Halo: Reach'' with no ill effects. | ||
*In ''[[Halo: Contact Harvest]]'', [[Dadab]] notes that the Plasma Pistol's lowest power setting is an effective source of light, whilst he is leading a group of Grunts in the dark. | *In ''[[Halo: Contact Harvest]]'', [[Dadab]] notes that the Plasma Pistol's lowest power setting is an effective source of light, whilst he is leading a group of Grunts in the dark. | ||
*In ''Halo 2 Vista'', it is possible to instantly destroy a [[Ghost]] by aiming an overcharged bolt at the metal flaps on the back of the Ghost's wings. | *In ''Halo 2 Vista'', it is possible to instantly destroy a [[Ghost]] by aiming an overcharged bolt at the metal flaps on the back of the Ghost's wings. | ||
*If you overcharge the Plasma Pistol in Halo 3 and slowly release the trigger, it will not fire a shot. The plasma would slowly dissipate and disappear. This can be used as a way to prevent excess battery depletion when an overcharge shot is fired. The Plasma Pistol in PC versions cannot do this as you are using a mouse to control the firing. | *If you overcharge the Plasma Pistol in ''Halo 3'' and slowly release the trigger, it will not fire a shot. The plasma would slowly dissipate and disappear. This can be used as a way to prevent excess battery depletion when an overcharge shot is fired. The Plasma Pistol in PC versions cannot do this as you are using a mouse to control the firing. | ||
*The plasma bolts from the Plasma Pistol in [[Halo 3: ODST|''Halo 3: ODST'']] are somewhat smaller and less pronounced than the plasma bolts seen in ''Halo 3''. | *The plasma bolts from the Plasma Pistol in [[Halo 3: ODST|''Halo 3: ODST'']] are somewhat smaller and less pronounced than the plasma bolts seen in ''Halo 3''. | ||
*In the [[Halo: Reach Multiplayer Beta|''Halo: Reach'' Multiplayer Beta]], the sound effect for an overcharged blast was the same as when a circuit is hit in [[Marathon]]. | *In the [[Halo: Reach Multiplayer Beta|''Halo: Reach'' Multiplayer Beta]], the sound effect for an overcharged blast was the same as when a circuit is hit in ''[[Marathon]]''. | ||
*In [[Halo 2]], if you are carrying the Plasma Pistol and are in [[active camouflage]], you may see a polygon near the front of the weapon; this however, is in active camo mode as well. This has only been witnessed on the PC version. | *In ''[[Halo 2]]'', if you are carrying the Plasma Pistol and are in [[active camouflage]], you may see a polygon near the front of the weapon; this however, is in active camo mode as well. This has only been witnessed on the PC version. | ||
*In Halo 3, while | *In ''Halo 3'', while using [[Active Camouflage]], you can see a square where the heat monitor is. This indicates the hologram is a polygon. | ||
*In the Extras section of the ''Halo 3 '' | *In the Extras section of the ''[[Halo 3: The Official Strategy Guide]]'', it is stated incorrectly that the Plasma Pistol has a clip size of 10/100 when does not have a clip size at all. | ||
==Sources== | ==Sources== |
edits