Infection: Difference between revisions
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[[Image:infectionmedals.png|thumb|Possible infection medals]]'''Infection''' is a [[multiplayer]] gametype in [[Halo 3]], discovered by beta source code hackers. It is | [[Image:infectionmedals.png|thumb|Possible infection medals]]'''Infection''' is a [[multiplayer]] gametype in [[Halo 3]], discovered by beta source code hackers. It is the "official" [[Zombie]] mode after it's popularity as a custom game mode in [[Halo 2]]. [[Image:N1139280882 30306056 412.jpg|left|thumb|Infection Emblem]] The object of the game is for the "human" team to stay alive as long as possible using a starting [[Shotgun]] and/or various weapons around the particular map; however, the goal for the "zombie" team is to kill, or "infect" the "human" team using only [[Energy Sword]]s. The game is played in rounds with no apparent "teams", except for the in-game notification of which team you stand with. | ||
It should be noted that during Infection, a zombie's abilities to pick up additional armament has been disabled. | It should be noted that during Infection, a zombie's abilities to pick up additional armament has been disabled. | ||
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* Bungie Studios Podcast: Forgetacular 8/28/2007[[Image:Example.jpg]] | * Bungie Studios Podcast: Forgetacular 8/28/2007[[Image:Example.jpg]] | ||
* Picture: Projekt Revolution | * Picture: Projekt Revolution | ||
* Halo 3 | |||
go to this link to see infection mode in action on isolation | go to this link to see infection mode in action on isolation |