Halo: Combat Evolved: Difference between revisions

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[[File:Halo 072199.jpg|thumb|right|The first official screenshot of Halo.]]
[[File:Halo 072199.jpg|thumb|right|The first official screenshot of Halo.]]
[[File:Oldhalo.jpg|thumb|right|The old heads-up display and a Halo that has fallen under disrepair. This design was eventually [[Installation 04B|incorporated]] into [[Halo 3]].]]
[[File:Oldhalo.jpg|thumb|right|The old heads-up display and a Halo that has fallen under disrepair. This design was eventually [[Installation 04B|incorporated]] into [[Halo 3]].]]
On July 21, 1997, during the Macworld Conference & Expo, Steve Jobs announced that ''Halo'' would be released for Mac OS and Windows simultaneously.<ref>[http://pc.ign.com/articles/068/068975p1.html "IGN": Heavenly ''Halo'']</ref> Before this public announcement, game industry journalists under a non-disclosure agreement had previewed the game in a private showing during [[Electronic Entertainment Expo|E3 1997]], and were reportedly amazed.<ref>[http://halo.bungie.org/pressscans/display.html?scan=pcgamerusoct99  PC Gamer: Your first look at... ''Halo'']</ref> Bungie Studios later stated an even earlier development build of the game centered on [[real-time strategy]] and was "basically ''[[Myth]]'' in a sci-fi universe."<ref>[http://bungie.net/Inside/CustomPage.aspx?section=History&subsection=Main&page=6 Bungie.net: Inside Bungie: History]</ref>
On July 21, 1999, during the Macworld Conference & Expo, Steve Jobs announced that ''Halo'' would be released for Mac OS and Windows simultaneously.<ref>[http://pc.ign.com/articles/068/068975p1.html "IGN": Heavenly ''Halo'']</ref> Before this public announcement, game industry journalists under a non-disclosure agreement had previewed the game in a private showing during [[Electronic Entertainment Expo|E3 1999]], and were reportedly amazed.<ref>[http://halo.bungie.org/pressscans/display.html?scan=pcgamerusoct99  PC Gamer: Your first look at... ''Halo'']</ref> Bungie Studios later stated an even earlier development build of the game centered on [[real-time strategy]] and was "basically ''[[Myth]]'' in a sci-fi universe."<ref>[http://bungie.net/Inside/CustomPage.aspx?section=History&subsection=Main&page=6 Bungie.net: Inside Bungie: History]</ref>


At [[Electronic Entertainment Expo|E3 2000]], the first trailer of ''Halo'' was well-received.<ref>[http://www.bluesnews.com/a/38 Blue's News: Blue's News Best of E3 2000]</ref> The version shown there differed greatly from the one exhibited previously, marking the first major overhaul in the game's development.<ref>[http://halo.bungie.org/faq/media.html "Halo.Bungie.Org": Frequently Asked Questions about ''Halo'']</ref> At this point, ''Halo'' was a third-person action game, in which a transport starship crashlands on a mysterious ring world that orbits a star. Early versions of Covenant aliens appear in great numbers and loot what they can, and war erupts between them and the humans. Unable to match the technologically advanced alien race, the humans on the ring world resort to guerrilla warfare.<ref>[http://halo.bungie.org/pressscans/display.html?scan=cgw1199 "Computer Gaming World": Games That Will Change Gaming]</ref>This version of the game featured ''Halo''-specific fauna, which were later dropped because of design difficulties and the creatures' "detract from the surprise, drama and impact of the Flood."<ref>[http://www.bungie.net/News/TopStory.aspx?story=prexboxhistory040904 "Bungie.net": One Million Years B.X. (Before Xbox)]</ref>
At [[Electronic Entertainment Expo|E3 2000]], the first trailer of ''Halo'' was well-received.<ref>[http://www.bluesnews.com/a/38 Blue's News: Blue's News Best of E3 2000]</ref> The version shown there differed greatly from the one exhibited previously, marking the first major overhaul in the game's development.<ref>[http://halo.bungie.org/faq/media.html "Halo.Bungie.Org": Frequently Asked Questions about ''Halo'']</ref> At this point, ''Halo'' was a third-person action game, in which a transport starship crashlands on a mysterious ring world that orbits a star. Early versions of Covenant aliens appear in great numbers and loot what they can, and war erupts between them and the humans. Unable to match the technologically advanced alien race, the humans on the ring world resort to guerrilla warfare.<ref>[http://halo.bungie.org/pressscans/display.html?scan=cgw1199 "Computer Gaming World": Games That Will Change Gaming]</ref>This version of the game featured ''Halo''-specific fauna, which were later dropped because of design difficulties and the creatures' "detract from the surprise, drama and impact of the Flood."<ref>[http://www.bungie.net/News/TopStory.aspx?story=prexboxhistory040904 "Bungie.net": One Million Years B.X. (Before Xbox)]</ref>
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