MJOLNIR Powered Assault Armor: Difference between revisions

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In combat situations with the Covenant the Mark IV could only take a few shots from Covenant [[Plasma Weapons]] before failing, even with a refractive coat to help disperse energy attacks. The Mark IV still could not overcome the major problem of keeping its user safe.  
In combat situations with the Covenant the Mark IV could only take a few shots from Covenant [[Plasma Weapons]] before failing, even with a refractive coat to help disperse energy attacks. The Mark IV still could not overcome the major problem of keeping its user safe.  


The suit also had a number of other features, including recoil-compensating actuators, hydrostatic gel to regulate and monitor temperature and dampen impact force, binoculars, infrared vision, UV-vision, night vision and [[biofoam]] injectors. However, the biofoam injectors and medical care systems of the Mark IV had to be provided with a direct supply of biofoam, medicines, and stimulants from a standard Marine first aid kit when the user was injured, as the suit would not hold or generate a supply of medicines and biofoam, unlike the Mark VI. Another feature introduced, and applied to later versions, was magnetic soles on the suit's boots that allowed the wearer to stand on a high moving metal object, such as a ship's hull. The suit however did not accommodate magnetic plating to hold weapons and equipment.<ref>Halo: The Fall of Reach Chapter 14 Page 121</ref> Also, the suit was able to automatically pressurize to compensate for the addition of or lack of gravity as a life-saving mechanism. It was this function that Rebels took advantage of via the use of anti gravity plates.
The suit also had a number of other features, including recoil-compensating actuators, hydrostatic gel to regulate and monitor temperature and&nbsp;dramatically reduce&nbsp;impact force, binoculars, infrared vision, UV-vision, night vision and [[biofoam]] injectors. However, the biofoam injectors and medical care systems of the Mark IV had to be provided with a direct supply of biofoam, medicines, and stimulants from a standard Marine first aid kit when the user was injured, as the suit would not hold or generate a supply of medicines and biofoam, unlike the Mark VI. Another feature introduced, and applied to later versions, was magnetic soles on the suit's boots that allowed the wearer to stand on a high moving metal object, such as a ship's hull. The suit however did not accommodate magnetic plating to hold weapons and equipment.<ref>Halo: The Fall of Reach Chapter 14 Page 121</ref> Also, the suit was able to automatically pressurize to compensate for the addition of or lack of gravity as a life-saving mechanism. It was this function that Rebels took advantage of via the use of anti gravity plates.


The Mark IV Assault armor was fielded from November 27th, [[2525]]<ref>''[[Halo: The Fall of Reach]]'', Page 113</ref> to August 29th, [[2552]], when it was replaced by MJOLNIR Mark V armor.{{clear}}
The Mark IV Assault armor was fielded from November 27th, [[2525]]<ref>''[[Halo: The Fall of Reach]]'', Page 113</ref> to August 29th, [[2552]], when it was replaced by MJOLNIR Mark V armor.{{clear}}
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