T'vaoan: Difference between revisions

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(I'm pretty sure 343 or Bungie confirmed it in online media.)
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Skirmishers are of the same species as the more common, lightly built Jackals, but they are much faster and stronger than ordinary [[Kig-yar]]. In addition, they sport manes of feathers rather than quills. A Skirmisher's voice is more raspy and guttural - this is because they have an expanding voice chamber on their throat. Due to their obvious physical differences from other Kig-yar, Skirmishers may be regarded as a genetic subspecies. Skirmishers serve as Covenant shock troops, while the more lightly built Jackals see deployment as dedicated [[Kig-yar Ranger|ranger]] or [[Kig-yar Sniper|sniper units]]. In engagements prior to [[2530]], mixed units were more common; however, this changed toward the end of the [[Human-Covenant War]].<ref name="bungie">[http://www.bungie.net/projects/reach/article.aspx?ucc=enemies&cid=24609 '''Bungie''': Halo: Reach Enemy Intel]</ref>
Skirmishers are of the same species as the more common, lightly built Jackals, but they are much faster and stronger than ordinary [[Kig-yar]]. In addition, they sport manes of feathers rather than quills. A Skirmisher's voice is more raspy and guttural - this is because they have an expanding voice chamber on their throat. Due to their obvious physical differences from other Kig-yar, Skirmishers may be regarded as a genetic subspecies. Skirmishers serve as Covenant shock troops, while the more lightly built Jackals see deployment as dedicated [[Kig-yar Ranger|ranger]] or [[Kig-yar Sniper|sniper units]]. In engagements prior to [[2530]], mixed units were more common; however, this changed toward the end of the [[Human-Covenant War]].<ref name="bungie">[http://www.bungie.net/projects/reach/article.aspx?ucc=enemies&cid=24609 '''Bungie''': Halo: Reach Enemy Intel]</ref>


The [[Covenant Empire|Covenant]] uses Skirmishers as close-range combatants, attacking in packs and using lightning-fast flanking tactics (as opposed to Jackals, who are often used as defensive and [[Kig-yar Sniper|long range combatants and assassins]]. Physically, they seem to be similar to regular Jackals, though in combat they do not wield large rounded energy shields like the Jackals. High-ranking Skirmishers do wear point defense gauntlets or wrist shields, medium sized ovular shields strapped on to their wrists, to help them deflect bullet and light plasma fire. Their head shape appears to be more avian than their cousins; their skin tone is noticeably darker and not yellowish. They also run much faster than Jackals and can jump incredible heights. Their eyes are also yellow with slitted pupils, as opposed to bulbous and pale.<ref>[http://www.youtube.com/watch?v=63_LHQoVyxU&feature=player_embedded#! '''YouTube''': Halo: Reach - 5 Minute Firefight]</ref>
The [[Covenant Empire|Covenant]] uses Skirmishers as close-range combatants, attacking in packs and using lightning-fast flanking tactics, as opposed to Jackals, who are often used as defensive and [[Kig-yar Sniper|long range combatants and assassins]]. Physically, they seem to be similar to regular Jackals, though in combat they do not wield large rounded energy shields like the Jackals. High-ranking Skirmishers do wear point defense gauntlets or wrist shields, medium sized ovular shields strapped on to their wrists, to help them deflect bullet and light plasma fire. Their head shape appears to be more avian than their cousins; their skin tone is noticeably darker and not yellowish. They also run much faster than Jackals and can jump incredible heights. Their eyes are also yellow with slitted pupils, as opposed to bulbous and pale.<ref>[http://www.youtube.com/watch?v=63_LHQoVyxU&feature=player_embedded#! '''YouTube''': Halo: Reach - 5 Minute Firefight]</ref>


They saw extensive action during the [[Fall of Reach]], and as a result of catastrophically high casualties the Skirmisher ranks were utterly exhausted and the Skirmishers themselves nearly wiped out.<ref>[http://www.gamereactor.eu/articles/2600/First+Look%3A+Halo+Reach/ Game Reactor: First Look: ''Halo Reach'']</ref><ref>[http://www.oxm.co.uk/article.php?id=18095 '''OXM''': ''Bungie reveals how Reach will fall, and the epic scope of its last Halo'']</ref>
They saw extensive action during the [[Fall of Reach]], and as a result of catastrophically high casualties the Skirmisher ranks were utterly exhausted and the Skirmishers themselves nearly wiped out.<ref>[http://www.gamereactor.eu/articles/2600/First+Look%3A+Halo+Reach/ Game Reactor: First Look: ''Halo Reach'']</ref><ref>[http://www.oxm.co.uk/article.php?id=18095 '''OXM''': ''Bungie reveals how Reach will fall, and the epic scope of its last Halo'']</ref>
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