Dual wielding: Difference between revisions

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The primary difference between ''Halo 2'' and Halo 3's dual wield is that the player can now fully control the reloading process. In ''Halo 2'', the player was forced and strained to reload the two weapons simultaneously. In ''Halo 3'', players could reload the left weapon first while keeping the right weapon ready, vice versa, or both at once, independent of each other.  
The primary difference between ''Halo 2'' and Halo 3's dual wield is that the player can now fully control the reloading process. In ''Halo 2'', the player was forced and strained to reload the two weapons simultaneously. In ''Halo 3'', players could reload the left weapon first while keeping the right weapon ready, vice versa, or both at once, independent of each other.  


Another difference between ''Halo 2'' and ''Halo 3'' dual-wield is the alteration in the amount of damage dealt per weapon. In ''Halo 2'', there is no change in the amount of shots needed to kill if you are single or dual wielding. In ''Halo 3'', every weapon (with the exception of the Plasma Pistol, for whatever reason) becomes imperceptibly weaker by varying degrees when it is dual-wielded. This becomes especially noticeable when [[Overshield]]s are in use.
Another difference between ''Halo 2'' and ''Halo 3'' dual-wield is the alteration in the amount of damage dealt per weapon. In ''Halo 2'', there is no change in the amount of shots needed to kill if you are single or dual wielding. In ''Halo 3'', every weapon (with the exception of the Plasma Pistol) becomes imperceptibly weaker by varying degrees when it is dual-wielded. This becomes especially noticeable when [[Overshield]]s are in use.


== List of dual wieldable weapons ==
== List of dual wieldable weapons ==
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