The Library/Walkthrough: Difference between revisions

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{{ratings}}{{Era|H1}}
{{ratings}}{{Era|H1}}


This is the only all-Flood level in [[Halo: Combat Evolved]], and one of the least favorite.
This is the only all-Flood level in [[Halo: Combat Evolved]], and one of the most difficult in the entire game.
 
== Weapons ==
== Weapons ==
====Usable====
====Usable====
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==Part 01: The Library==
==Part 01: The Library==
You will teleport to a somewhat safe location at the back end of a large room. As the Monitor moves forward, follow him with extreme caution. As you pass the first outcropping on your left, you’ll notice a puffy, inflated Flood form. This is the Flood carrier: an impregnated Flood form that releases Infection Forms by detonating. If you're close enough, you will sustain damage when it explodes. Whip out your pistol and concentrate your fire on the carrier. However, if you've are a reasonably seasoned fighter, then you can destroy these Flood forms via melee with the Assault Rifle, and then jumping back. When he pops, any infection forms surrounding him will follow suit and likewise explode. Quickly pull out your assault rifle and spray the ground with bullets to take out any remaining spores. Looking ahead, four carriers will begin charging your position.  
You will be teleported to a somewhat safe location at the back end of a large room. As 343 Guilty Spark moves forward, follow him with extreme caution. As you pass the first outcropping on your left, you’ll notice a puffy, inflated Flood form. This is the Flood carrier: an impregnated Flood form that releases Infection Forms by detonating. If you're close enough, you will sustain damage when it explodes. Whip out your pistol and concentrate your fire on the carrier. However, if you've are a reasonably seasoned fighter, then you can destroy these Flood forms via melee with the Assault Rifle, and then jumping back. When he pops, any infection forms surrounding him will follow suit and likewise explode. Quickly pull out your assault rifle and spray the ground with bullets to take out any remaining spores. Looking ahead, four carriers will begin charging your position.  


Swap back to your pistol and take out the front most carrier. Popping the carrier in the front will cause an explosion that will send the other carriers flying from the point of detonation. Killing a carrier at the rear of the pack will send the rest flying towards you. That would be bad. The thing to keep in mind when fighting the Flood is to always concentrate your fire on a carrier when other forms are near him. As in the Myth games, where seasoned players jump at the chance to take out a Wight in a cluster of troops, you can damage several enemies at once without using much ammo. If your energy level is adequate, you can allow the remaining spores to burst on your shields, or just melee attack them. Note that if you miss a carrier form in Legendary or Heroic, it will take out your shields, leading to massive problems: Infection forms can now jump out on you and not explode. Rather, they will continue to take one health bar at a time. You may wish to revert to last checkpoint if you've been hit, as you will need all the health you can.
Swap back to your pistol and take out the front most carrier. Popping the carrier in the front will cause an explosion that will send the other carriers flying from the point of detonation. Killing a carrier at the rear of the pack will send the rest flying towards you. That would be bad. The thing to keep in mind when fighting the Flood is to always concentrate your fire on a carrier when other forms are near him. As in the Myth games, where seasoned players jump at the chance to take out a Wight in a cluster of troops, you can damage several enemies at once without using much ammo. If your energy level is adequate, you can allow the remaining spores to burst on your shields, or just melee attack them. Note that if you miss a carrier form in Legendary or Heroic, it will take out your shields, leading to massive problems: Infection forms can now jump out on you and not explode. Rather, they will continue to take one health bar at a time. You may wish to revert to last checkpoint if you've been hit, as you will need all the health you can.
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Eventually, you’ll trigger the next wave of Flood. However, there won’t be an easy fallback position. At this point, you need to just run and gun. Blast through the Flood quickly and get your butt out of there. Eventually you’ll come to a large pair of doors on your left. This is not a good place to turn and stand your ground. The Monitor will come and open them, allowing another wave to pour in from behind. Keep moving and duck in the first niche past the door. This is where you will make your stand. Use plenty of grenades and blow away anything that moves. When the coast is clear, move toward the open doors.
Eventually, you’ll trigger the next wave of Flood. However, there won’t be an easy fallback position. At this point, you need to just run and gun. Blast through the Flood quickly and get your butt out of there. Eventually you’ll come to a large pair of doors on your left. This is not a good place to turn and stand your ground. The Monitor will come and open them, allowing another wave to pour in from behind. Keep moving and duck in the first niche past the door. This is where you will make your stand. Use plenty of grenades and blow away anything that moves. When the coast is clear, move toward the open doors.


Ahead, you will see the central elevator that rides an energy beam down to the index. Although it may look clear, don’t be fooled. There is a massive flock of Flood waiting on the sides to flank you, fire at you, and flog you. Before proceeding, scavenge around until you have a healthy supply of grenades. When you're ready, creep towards the doors. If you’re quiet, you can run about halfway to the elevator before being detected. If you have full health you might just make it. If that isn’t working, then you’ll have to eliminate the threat as best as you can. Hang back as far as you can and snipe the Fighters standing on the left pillar. Then turn and snipe the ones on the pillar to the right of the doorway. If they aren’t visible, shoot the wall near them to get their attention. Hopefully you can take out the doorway guardians without alerting the rest of the crowd. When they are taken out, run through the doorway, making a beeline for the elevator. When you start taking fire, do a 180º and blast away with your shotgun while back-pedaling to the elevator. However, this slows you down considerably-do ''not'' do it if you have full health. Alternatively, you can trigger the Flood mob earlier on, and then retreat (by walking forward and then running back). From there, you can wait until each Flood form crosses into view of your pistol/shotgun (it is advisable to go forward, as the pistol isn't the one-hit kill shotgun). Eventually, the cutscene will kick in. When all is said and done, passing this level requires not only a little knowledge, but also a lot of skills and some plain old dumb luck. Good luck.
Ahead, you will see the central elevator that rides an energy beam down to the index. Although it may look clear, don’t be fooled. There is a massive flock of Flood waiting on the sides to flank you, fire at you, and flog you. Before proceeding, scavenge around until you have a healthy supply of grenades. When you're ready, creep towards the doors. If you’re quiet, you can run about halfway to the elevator before being detected. If you have full health you might just make it. If that isn’t working, then you’ll have to eliminate the threat as best as you can. Hang back as far as you can and snipe the Fighters standing on the left pillar. Then turn and snipe the ones on the pillar to the right of the doorway. If they aren’t visible, shoot the wall near them to get their attention. Hopefully you can take out the doorway guardians without alerting the rest of the crowd. When they are taken out, run through the doorway, making a beeline for the elevator. When you start taking fire, do a 180º and blast away with your shotgun while back-pedaling to the elevator. However, this slows you down considerably-do ''not'' do it if you have full health. Alternatively, you can trigger the Flood mob earlier on, and then retreat (by walking forward and then running back). From there, you can wait until each Flood form crosses into view of your pistol/shotgun (it is advisable to go forward, as the pistol isn't the one-hit kill shotgun). Eventually, the cutscene will kick in. When all is said and done, passing this level requires not only a little knowledge, but also a lot of skills and some luck.
[[Category:Walkthrough]]
[[Category:Walkthrough]]
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