Deutoros-pattern Scarab: Difference between revisions

m (Reverted edits by Haloman101 (Talk) to last version by 71.211.66.229)
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[[Image:Super Scarab.png|thumb|right|250px|The Super Scarab as seen in ''[[Halo Wars]]''.]]
[[Image:Super Scarab.png|thumb|right|250px|The Super Scarab as seen in ''[[Halo Wars]]''.]]
There is a large Scarab in the [[Scarab (Level)|7th Halo Wars campaign mission]], but it isn't complete. It is somewhat larger than a standard Scarab and appears to have more armor than a Scarab. It appears to be completely mechanical, instead of being made up of [[Lekgolo]] worms, much like the Scarab in Halo 3. Its weakness is that there is a beam of light that it projects that shows where its attention is currently focused. To slow down the speed of its searchlight, you must destroy [[7]] power nodes, each destroyed power node slowing it down more than the last. Also, in all actuality, it seems to be closer in size to the Scarabs in [[Halo 3]] than the ones in Halo 2. It has extremely high hitpoints, taking approximately nine [[MAC]] rounds to destroy on the easiest difficulty and can destroy just about any unit you can build in under six seconds. It should also be noted that the pilotable Scarab on the level [[Beachhead]] is referred to as Super Scarab, though it seems to be a normal Scarab in every regard but title. This may just be another of Ensembles mistakes in scripting.
There is a large Scarab in the [[Scarab (Level)|7th Halo Wars campaign mission]], but it isn't complete. It is somewhat larger than a standard Scarab and appears to have more armor than a Scarab. It appears to be completely mechanical, instead of being made up of [[Lekgolo]] worms, much like the Scarab in Halo 3. Its weakness is that there is a beam of light that it projects that shows where its attention is currently focused. To slow down the speed of its searchlight, you must destroy [[7]] power nodes, each destroyed power node slowing it down more than the last. Also, in all actuality, it seems to be closer in size to the Scarabs in [[Halo 3]] than the ones in Halo 2. It has extremely high hitpoints, taking approximately nine [[MAC]] rounds to destroy on the easiest difficulty and can destroy just about any unit you can build in under six seconds. It should also be noted that the pilotable Scarab on the level [[Beachhead]] is referred to as Super Scarab, though it seems to be a normal Scarab in every regard but title. This may just be another of Ensembles mistakes in scripting.
The Scarab is also being constructed in what looks like the outside of a [[Forerunner]] relic, meaning that the Covenant may have been using Forerunner technology to upgrade the Scarab before [[UNSC]] forces destroyed the machine.


== Destructible Parts ==
== Destructible Parts ==
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