Theater: Difference between revisions

9 bytes removed ,  14 years ago
(Confusing and irrelevant)
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**This is also true for running the video at faster or slower than normal speed. Rather than slowing down or speeding up the sound, which would change the pitch, it simply plays the sound whenever it starts. So if the footage is slowed, sounds are spread apart, where if it is sped up the sounds are compressed, with more sounds playing at the same time.
**This is also true for running the video at faster or slower than normal speed. Rather than slowing down or speeding up the sound, which would change the pitch, it simply plays the sound whenever it starts. So if the footage is slowed, sounds are spread apart, where if it is sped up the sounds are compressed, with more sounds playing at the same time.
*A similar glitch happens when you fast forward through a section with much dialog. Some lines will play before they are supposed to, resulting in overlapping sentences.
*A similar glitch happens when you fast forward through a section with much dialog. Some lines will play before they are supposed to, resulting in overlapping sentences.
*Halo 3 is said to be mostly made for movies and [[machinima]] because of the theater option.
*Halo 3 is said to be mostly made for [[machinima]]'s because of the theater option.
*Halo 3's theater mode has made it far more easier to film [[machinima]] because of more free camera movements as opposed to Halo:CE and Halo 2 [[machinima]] that are made with a hypercam and the standard HUD view.
*Halo 3's theater mode has made it far more easier to film [[machinima]] because of more free camera movements as opposed to Halo:CE and Halo 2 [[machinima]] that are made with a hypercam and the standard HUD view.
[[Category:Halo 3]]
[[Category:Halo 3]]
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