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The Spirit is used to deliver quite large amounts of troops on the battlefield, including units that normally wouldn't fit inside it, including [[Hunters]], of course for gameplay reasons. It is very fast and quite resistant to damage: it is advisable to take it out just before the troops it carries disembark, for it is slower than usual. The units which do this best are [[Wolverine]]s, [[Hornet]]s and [[Hawk]]s. Spirits in Halo Wars don't engage enemy targets and are only seen in the [[Campaign]]. | The Spirit is used to deliver quite large amounts of troops on the battlefield, including units that normally wouldn't fit inside it, including [[Hunters]], of course for gameplay reasons. It is very fast and quite resistant to damage: it is advisable to take it out just before the troops it carries disembark, for it is slower than usual. The units which do this best are [[Wolverine]]s, [[Hornet]]s and [[Hawk]]s. Spirits in Halo Wars don't engage enemy targets and are only seen in the [[Campaign]]. | ||
{{clear}} | {{clear}} | ||
===[[Glitches]]=== | |||
In Halo CE if you had a good shot it is able to shoot or kill the passengers before the hatches open. | |||
==Known Spirits== | ==Known Spirits== |
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