6,283
edits
Halopediaman (talk | contribs) mNo edit summary |
Halopediaman (talk | contribs) mNo edit summary |
||
Line 183: | Line 183: | ||
*Hunters are responsible for security aboard a Covenant warship. One of their duties is to protect the vessel's Ship Master. Upon failing that, they are to enact revenge on his assassin.<ref>''[[Halo: Ghosts of Onyx]]'', page 190</ref> | *Hunters are responsible for security aboard a Covenant warship. One of their duties is to protect the vessel's Ship Master. Upon failing that, they are to enact revenge on his assassin.<ref>''[[Halo: Ghosts of Onyx]]'', page 190</ref> | ||
*In [[Halo: Combat Evolved]], if you look closely at a hunter the orange fleshy parts glow in an on and off pattern. This can be seen more easily in a dark place. | *In [[Halo: Combat Evolved]], if you look closely at a hunter the orange fleshy parts glow in an on and off pattern. This can be seen more easily in a dark place. | ||
*It is a common mistake to think that | *It is a common mistake to think that flood infected Hunters become [[Flood Juggernaut]]s or [[Tank Form]]s, but due to their physiology, that is impossible. Unlike humans and the other Covenant species, their physiology does not include a centralized nervous system, making them invulnerable to Flood infection. | ||
*Halo 2 and Halo 3 Hunters will flex their spines upon sighting the [[Master Chief]], unlike their [[Halo: Combat Evolved]] counterparts. | *Halo 2 and Halo 3 Hunters will flex their spines upon sighting the [[Master Chief]], unlike their [[Halo: Combat Evolved]] counterparts. | ||
*As of [[Halo 3]], despite the Elites possessing [[Grunts (Unggoy)|Grunt]], and hunter allies of their own, neither appear as anything but enemies in the game. | *As of [[Halo 3]], despite the Elites possessing [[Grunts (Unggoy)|Grunt]], and hunter allies of their own, neither appear as anything but enemies in the game. |
edits