M19 SSM Rocket Launcher: Difference between revisions

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==Advantages==
==Advantages==
The Rocket Launcher spreads a huge amount of damage over a large area. It is capable of taking out entire groups of targets at any range and can kill both the passengers and crew of nearly any vehicle (with the exception of the [[Scorpion Tank]] or [[Wraith]]  which takes two to three hits) with one direct hit. It is very useful for killing [[Hunters]], which are often the most difficult enemies to kill. For an anti-tank weapon it is capable of inflicting mass damage to tanks and wraiths because of its ability to quickly launch two consecutive shots, so it is effective in close range assaults against tanks. In ''Halo: Combat Evolved'', it was originally possible to kill someone with a single running or jumping version of the Rocket Launcher's melee attack. This has since been corrected. Also in ''Halo 2'' and ''[[Halo 3|3]]'' it has a nice propulsion alternative for the "grenade jump" if done correctly. With the Rocket Launcher you do not have to have perfect aim as the blast's splash damage will be enough to kill them. The lock-on feature in ''Halo 2'' makes aiming much easier and makes killing vehicles almost a guarantee. This feature was deleted in ''Halo 3'' since the [[Missile Pod]] has the lock-on feature in a package that Bungie considers to be more balanced gameplay-wise. The rocket launcher is also very hard to dodge.
The Rocket Launcher spreads a huge amount of damage over a large area. It is capable of taking out entire groups of targets at any range and can kill both the passengers and crew of nearly any vehicle (with the exception of the [[Scorpion Tank]] or [[Wraith]]  which takes two to three hits) with one direct hit. It is very useful for killing [[Hunters]], which are often the most difficult enemies to kill. For an anti-tank weapon it is capable of inflicting mass damage to tanks and wraiths because of its ability to quickly launch two consecutive shots, so it is effective in close range assaults against tanks. In ''Halo: Combat Evolved'', it was originally possible to kill someone with a single running or jumping version of the Rocket Launcher's melee attack. This has since been corrected. Also in ''Halo 2'' and ''[[Halo 3|3]]'' it has a nice propulsion alternative for the "grenade jump" if done correctly. With the Rocket Launcher you do not have to have perfect aim as the blast's splash damage will be enough to kill them. The lock-on feature in ''Halo 2'' makes aiming much easier and makes killing vehicles almost a guarantee. This feature was deleted in ''Halo 3'' since the [[Missile Pod]] has the lock-on feature in a package that Bungie considers to be more balanced gameplay-wise. The rocket launcher is also very hard to dodge. The Rockets can take out large groups of charging [[Flood]] at a time, allowing for effective crowd control.


==Disadvantages==
==Disadvantages==
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