Forge: Difference between revisions

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started to flesh out beginning. This article is about to get a huge makeover.
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{{disambig header|the ''Halo 3'' gameplay mode|the UNSC Marine|John Forge}}
{{disambig header|the ''Halo 3'' gameplay mode|the UNSC Marine|John Forge}}
[[Image:Forge4.jpg|right|thumb|An [[Elite]] standing on stack of Crates in [[High Ground]], in Forge mode.]]
[[Image:Forge4.jpg|right|thumb|An [[Elite]] standing on stack of Crates in [[High Ground]], in Forge mode.]]
'''Forge''' is a  ''[[Halo 3]]'' gameplay mode that allows for both playing and editing [[multiplayer]] maps.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=12718 Bungie Weekly Update 8/17/2007]</ref><ref>http://www.bungie.net/News/content.aspx?type=topnews&link=h3forgebasics</ref>
'''Forge''' is a  ''[[Halo 3]]'' gameplay mode that allows for both playing and editing [[multiplayer]] maps.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&cid=12718 Bungie Weekly Update 8/17/2007]</ref><ref>http://www.bungie.net/News/content.aspx?type=topnews&link=h3forgebasics</ref> In the default maps, customization was limited to useable objects, spawn points, and trivial scenery items, but with the new [[DLC]] maps, specifically [[Foundry]] and [[Sandbox]], players can and do build unique and original creations.


==Background==
==Background==
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[[Image:1225328365 Forge monitor.jpg|thumb|left|A Forge [[Monitor]].]]
[[Image:1225328365 Forge monitor.jpg|thumb|left|A Forge [[Monitor]].]]
In addition to functioning as map editor, Forge is also a play space. Up to eight players can be on a given map at a time, shifting back and forth between their chosen multiplayer model (''Player Mode'') and the ''Edit Mode'' model (a [[Monitor]]) by pressing Up on the D-Pad. There is also a setting that, if enabled, prevents all but the party leader from entering Edit Mode. Players can play actual games in Forge; experiment with Forge's features; kill each other; play Slayer where each team designates a Monitor to supply weapons, vehicles, equipment and cover on the fly; and do other things that aren't accepted in normal Multiplayer.  
In addition to functioning as map editor, Forge is also a play space. Up to eight players can be on a given map at a time, shifting back and forth between their chosen multiplayer model (''Player Mode'') and the ''Edit Mode'' model (a [[Monitor]]) by pressing Up on the D-Pad. There is also a setting that, if enabled, prevents all but the party leader from entering Edit Mode. Players can play actual games in Forge; experiment with Forge's features; kill each other; play diverse and varying 'honor rules' games; and do other things that aren't accepted in normal Multiplayer.  


As revealed in [[Bungie]]'s 8/27/07 [[Bungie Podcast|Podcast]], you can add items in Forge that aren't available in unmodified maps. One example is the [[Custom Powerup]], an alternative to the [[Overshield]] or the [[Active Camouflage]]. This yellow [[power-up]]'s effects can be modified when setting Custom Game options, with such customizations including the movement speed and weight of the affected player, their shielding and camouflage strength, and even the color of their armor. Effects aren't limited to one or two at a time, but rather a number of effects can occur simultaneously. The hosts described it as equivalent to an "instant juggernaut." Unfortunately, Custom Power up settings cannot have default settings added at all, let alone on a per-map-variant basis.
As revealed in [[Bungie]]'s 8/27/07 [[Bungie Podcast|Podcast]], you can add items in Forge that aren't available in unmodified maps. One example is the [[Custom Powerup]], an alternative to the [[Overshield]] or the [[Active Camouflage]]. This yellow [[power-up]]'s effects can be modified when setting Custom Game options, with such customizations including the movement speed and weight of the affected player, their shielding and camouflage strength, and even the color of their armor. Effects aren't limited to one or two at a time, but rather a number of effects can occur simultaneously. The hosts described it as equivalent to an "instant juggernaut." Unfortunately, Custom Power up settings cannot have default settings added at all, let alone on a per-map-variant basis.
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