Guardian (map): Difference between revisions

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*A second strategy to get to the console is to put gravity down to 50% in the game settings menu, and then just jump.
*A second strategy to get to the console is to put gravity down to 50% in the game settings menu, and then just jump.
*To get an unprecedented Sniping spot, use the same trick with the Plasma Batteries, but this time jump on top of them. At the apex of the jump, shoot the Plasma Battery. This will propel the player up the tree, granting a view of almost the entire level.
*To get an unprecedented Sniping spot, use the same trick with the Plasma Batteries, but this time jump on top of them. At the apex of the jump, shoot the Plasma Battery. This will propel the player up the tree, granting a view of almost the entire level.
*When running up the ramp that leads to the [[Overshield]] Spawn, the player can run along the right side of it and jump off, if done properly, the player can get downstairs into the Sniper Spawn and hopefully avoid the Overshield player on free-for-alls at the same time.
*When running up the ramp that leads to the [[Overshield]] Spawn, the player can run along the right side of it and jump off, if done properly, the player can get downstairs into the Sniper Spawn and hopefully avoid the Overshield player on free-for-alls at the same time.
*When at the sniper tower and about to snipe, the sniper should make sure to remove the Plasma Battery with a grenade or a weapon so that it cannot be used against them.
*When at the sniper tower and about to snipe, the sniper should make sure to remove the Plasma Battery with a grenade or a weapon so that it cannot be used against them.
*In the Overshield room, it is possible to be wedged high into the corner of the room between the doorway that leads to the center of the map and the doorway that leads to the ramp(Jump and crouch).  
*In the Overshield room, it is possible to be wedged high into the corner of the room between the doorway that leads to the centre of the map and the doorway that leads to the ramp (Jump and crouch).  
*If you are at the Sniper side of the map at the start of a team game, the Sniper of the team is advised to guard the Hammer until a teammate can grab under cover of the Sniper.
*If you are at the Sniper side of the map at the start of a team game, the Sniper of the team is advised to guard the Hammer until a team-mate can grab under cover of the Sniper.
*If you are at the Blue Room side of the map at the start, picking up the Shotgun and man-cannoning over to the Sniper area is a good way to disable the sniper and give your team a good start, but watch out for someone with the [[Overshield]].
*If you are at the Blue Room side of the map at the start, picking up the Shotgun and man-cannoning over to the Sniper area is a good way to disable the sniper and give your team a good start, but watch out for someone with the [[Overshield]].
*When in the Sniper Tower, if you don't plan on using the [[Plasma Battery]] to get height or kill an enemy that comes up the ramp, destroy it if you want a safe sniping spot.
*When in the Sniper Tower, if you don't plan on using the [[Plasma Battery]] to get height or kill an enemy that comes up the ramp, destroy it if you want a safe sniping spot.
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* When playing Team SWAT, when you spawn at elbow don't move and look towards Blue Lift (Lift that goes to Sniper Tower). Usually your opponents will go there, allowing kills in the very beginning of the game. This goes vise versa- if you spawn at blue side then just look towards elbow.
* When playing Team SWAT, when you spawn at elbow don't move and look towards Blue Lift (Lift that goes to Sniper Tower). Usually your opponents will go there, allowing kills in the very beginning of the game. This goes vise versa- if you spawn at blue side then just look towards elbow.
* When playing Team SWAT, when you spawn at blue side go to the pathway that leads from bottom blue to bottom gold. Look towards the lift at Jungle. Usually there will be someone going up the lift, allowing you a kill if you able to pull it off.
* When playing Team SWAT, when you spawn at blue side go to the pathway that leads from bottom blue to bottom gold. Look towards the lift at Jungle. Usually there will be someone going up the lift, allowing you a kill if you able to pull it off.
*If you start at [[Overshield]], grab the Carbine and Shield and head up the elbow to the Fusion Core and Plasma Grenades. Throw a frag at the core, turn around, and jump. Since you have overshields, the blast will not kill you, and if done right you can land on the odd shaped thing that juts out from the Yellow lift building. This can be done in about 10 seconds, and it offers a 180 degree view of the center area and doors. If you crouch, you can maintain this area until your ammo runs out, often with the opposite team trying to figure out how they are dying.
*If you start at [[Overshield]], grab the Carbine and Shield and head up the elbow to the Fusion Core and Plasma Grenades. Throw a frag at the core, turn around, and jump. Since you have overshields, the blast will not kill you, and if done right you can land on the odd shaped thing that juts out from the Yellow lift building. This can be done in about 10 seconds, and it offers a 180-degree view of the centre area and doors. If you crouch, you can maintain this area until your ammo runs out, often with the opposite team trying to figure out how they are dying.


==Forge==
==Forge==
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