Bungie: Difference between revisions

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{{Ratings}}
{{Ratings}}
{{SeeWikipedia|Bungie}}
{{SeeWikipedia|Bungie}}
{{quote|Even through the Microsoft acquisition, Bungie’s purpose is not to make money for Microsoft and support the platform. Instead, Bungie’s purpose is to make great stuff like video games.|[[Chris Butcher]]<ref>[http://www.edge-online.co.uk/archives/2007/01/inside_bungie.php Inside Bungie - Edge Online]</ref>}}
[[File:Bungie Studios Logo.svg|300px|right]]
[[File:Bungie Studios Logo.svg|300px|right]]
{{quote|Even through the Microsoft acquisition, Bungie’s purpose is not to make money for Microsoft and support the platform. Instead, Bungie’s purpose is to make great stuff like video games.|[[Chris Butcher]]<ref>[http://www.edge-online.co.uk/archives/2007/01/inside_bungie.php '''Edge Online''': ''Inside Bungie'']</ref>}}


'''Bungie LLC''', formerly '''Bungie Software Products Corporation''' prior to its emancipation from [[Microsoft]], is a video game developer founded in 1991.
'''Bungie LLC''', formerly '''Bungie Software Products Corporation''' prior to its emancipation from [[Microsoft]], is a video game developer founded in 1991.


==History==
===Founding===
For much of the 1990s they developed a series of increasingly technically detailed [[first-person shooter]] (FPS) games for the Macintosh, the most famous being the ''[[Marathon]]'' series, following this with the acclaimed ''[[Wikipedia:Myth (computer game)|Myth]]'' tactical-combat series for both the Mac and [[Wikipedia:Microsoft Windows|Windows]]. Bungie games were particularly well-loved by players due to their complex back stories which often left more mysteries unexplained than revealed.
For much of the 1990s they developed a series of increasingly technically detailed [[first-person shooter]] (FPS) games for the Macintosh, the most famous being the ''[[Marathon]]'' series, following this with the acclaimed ''[[Wikipedia:Myth (computer game)|Myth]]'' tactical-combat series for both the Mac and [[Wikipedia:Microsoft Windows|Windows]]. Bungie games were particularly well-loved by players due to their complex back stories which often left more mysteries unexplained than revealed.


In 1997, '''Bungie''' Studios established Bungie West, a studio in California. However, the studio didn't last long and was shut down in 2000. Bungie West's only game was Oni.
===Creation of Halo series===
In 1999 they announced that their next product was a return to the FPS genre, with a world-beating physics and [[wikipedia:Artificial intelligence|AI]] system, to be known as [[Halo: Combat Evolved|Halo]] and to be released at the same time on both the Mac and also Windows. On June 19, 2000, Microsoft announced that they had acquired Bungie Software and that Bungie would become a part of the Microsoft Game Division (subsequently renamed Microsoft Game Studios) under the name Bungie Studios. The original versions were soon delayed and the game was re-purposed for the [[Xbox]], with the Mac and Windows versions only shipping two years later when it was no longer the renowned product it would have been in about late 2000. The Xbox version of Halo received the [[wikipedia:Game of the Year|Game of the Year]] and [[wikipedia:Console Game of the Year|Console Game of the Year]] awards for 2002 from the [[wikipedia:Academy of Interactive Arts & Sciences|Academy of Interactive Arts & Sciences]], is known as a system seller and as of 2004 is still a videogame bestseller. ''Halo: Combat Evolved'' has been one of the most critically acclaimed games over the last three years, and its sequel [[Halo 2]] has been called the 'most anticipated game of all time' by [[Wikipedia:IGN|IGN]] Xbox.
In 1999 they announced that their next product was a return to the FPS genre, with a world-beating physics and [[wikipedia:Artificial intelligence|AI]] system, to be known as [[Halo: Combat Evolved|Halo]] and to be released at the same time on both the Mac and also Windows. On June 19, 2000, Microsoft announced that they had acquired Bungie Software and that Bungie would become a part of the Microsoft Game Division (subsequently renamed Microsoft Game Studios) under the name Bungie Studios. The original versions were soon delayed and the game was re-purposed for the [[Xbox]], with the Mac and Windows versions only shipping two years later when it was no longer the renowned product it would have been in about late 2000. The Xbox version of Halo received the [[wikipedia:Game of the Year|Game of the Year]] and [[wikipedia:Console Game of the Year|Console Game of the Year]] awards for 2002 from the [[wikipedia:Academy of Interactive Arts & Sciences|Academy of Interactive Arts & Sciences]], is known as a system seller and as of 2004 is still a videogame bestseller. ''Halo: Combat Evolved'' has been one of the most critically acclaimed games over the last three years, and its sequel [[Halo 2]] has been called the 'most anticipated game of all time' by [[Wikipedia:IGN|IGN]] Xbox.


===End of Partnership===
On October 5, 2007, Bungie and Microsoft announced an end to their partnership, effectively making Bungie an independent company once again, now titled Bungie LLC (limited liability corporation). The Halo Intellectual Property (IP) remains with Microsoft. Bungie employees have mentioned that there have been 'few noticeable changes' after the split.
On October 5, 2007, Bungie and Microsoft announced an end to their partnership, effectively making Bungie an independent company once again, now titled Bungie LLC (limited liability corporation). The Halo Intellectual Property (IP) remains with Microsoft. Bungie employees have mentioned that there have been 'few noticeable changes' after the split.


Their offices were originally based in Chicago, Illinois. After Microsoft's acquisition, they moved into the Microsoft Campus at Redmond, Washington. They have more recently moved to Kirkland, Washington.
Their offices were originally based in Chicago, Illinois. After Microsoft's acquisition, they moved into the Microsoft Campus at Redmond, Washington. They have more recently moved to Kirkland, Washington.
While not directly behind the program, Bungie oversaw and 'signed off' on the [[I Love Bees]] puzzle, named after the address of the 'hacked' [http://www.ilovebees.com bee-keeping website] around which the game revolves briefly appeared in the [[Halo 2]] theatrical trailer. They provided the I Love Bees designers with the [[Halo Story Bible]], allowing the story to fit to Bungie's specifics.


==Bungie Mythos==
==Bungie Mythos==
[[Image:7-step plan.jpg|thumb|Bungie's 7-Step Plan for World Domination.]]
[[Image:7-step plan.jpg|thumb|150px|Bungie's 7-Step Plan for World Domination.]]
[[Image:Pimps.jpg|thumb|Bungie's fake pirate game ''Pimps at Sea''.]]
[[Image:Pimps.jpg|thumb|150px|Bungie's fake pirate game ''Pimps at Sea''.]]
{{quote|Some of you may be wondering - "What's up with this unhealthy obsession with the number 7?"  This [[Seven|page]] offers some insights.|[[Luke Smith]]<ref>http://www.bungie.net/News/content.aspx?cid=14650</ref>}}
{{quote|Some of you may be wondering - "What's up with this unhealthy obsession with the number 7?"  This [[Seven|page]] offers some insights.|[[Luke Smith]]<ref>[http://www.bungie.net/News/content.aspx?cid=14650 '''Bungie.net''': '' Bungie Day Tribute '']</ref>}}
Bungie, like many production companies, puts references to older games in newer games. Unlike others, many of these references hint or imply that a great deal of Bungie's games operate in similar or identical universes. Most well known of this is the connection between the ''Marathon'' universe and the ''[[Halo Universe|Halo]]'' universe, which share a great deal of similar names and themes (see [[List of Marathon references in Halo]]).
Bungie, like many production companies, puts references to older games in newer games. Unlike others, many of these references hint or imply that a great deal of Bungie's games operate in similar or identical universes. Most well known of this is the connection between the ''Marathon'' universe and the ''[[Halo Universe|Halo]]'' universe, which share a great deal of similar names and themes (see [[List of Marathon references in Halo]]).


While most believed that Bungie would never add a direct connection between these two games (just as they did not for Marathon and [[wikipedia:Pathways Into Darkness|Pathways into Darkness]]), its interesting to note that the [[I Love Bees]] puzzle did add a substantial connection between the ''Marathon'' universe and the ''[[Halo Universe|Halo]]'' universe: [[Rampancy]] can happen to [[AI]]s in both universes.  
While most believed that Bungie would never add a direct connection between these two games (just as they did not for Marathon and [[wikipedia:Pathways Into Darkness|Pathways into Darkness]]), its interesting to note that the [[I Love Bees]] puzzle did add a substantial connection between the ''Marathon'' universe and the ''[[Halo Universe|Halo]]'' universe: [[Rampancy]] can happen to [[AI]]s in both universes.  


Another interesting fact about Bungie is their use of the number seven. Many of these are more obvious than others, including [[343 Guilty Spark (Monitor)|343 Guilty Spark]] (7 x 7 x 7 = 343), [[Marathon#The Pfhor|Pfhor]] Battle Group 7, and their official fan club, the 7th Column, but some of these are amusingly subtle: the Marathon colony ship was a hollowed out [[wikipedia:Deimos (moon)|Deimos]] - first discovered in 1877 and first photographed in 1977. See also [[List of "Seven" references in Halo]].
Another interesting fact about Bungie is their use of the number seven. Many of these are more obvious than others, including [[343 Guilty Spark (Monitor)|343 Guilty Spark]] (7 x 7 x 7 = 343), [[Marathon#The Pfhor|Pfhor]] Battle Group 7, and their official fan club, the 7th Column, but some of these are amusingly subtle: the Marathon colony ship was a hollowed out [[wikipedia:Deimos (moon)|Deimos]] - first discovered in 1877 and first photographed in 1977.


Bungie as a company has developed its own complex and diverse mythology in addition to that in their games. Several of these include:
Bungie as a company has developed its own complex and diverse mythology in addition to that in their games. Several of these include:
*The [[7]]-[[7 Steps to World Domination|Steps Plan for World Domination]].
*The [[7]]-[[7 Steps to World Domination|Steps Plan for World Domination]].
*The snack food [http://www.conagrafoods.com/brands/big_mama_sausage/index.jsp Tijuana Mama].
*The snack food [http://www.conagrafoods.com/brands/big_mama_sausage/index.jsp Tijuana Mama].
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*The Cup, the prize at the Bungie Winter Pentathlon (A tradition has emerged that the losing team, out of envy, steals the cup rather than let the winning team touch it. In fact, several Bungie employees doubt the actual existence of The Cup, as it has been stolen and hidden so many times they have never laid eyes on it).
*The Cup, the prize at the Bungie Winter Pentathlon (A tradition has emerged that the losing team, out of envy, steals the cup rather than let the winning team touch it. In fact, several Bungie employees doubt the actual existence of The Cup, as it has been stolen and hidden so many times they have never laid eyes on it).
*[[Bungie Day]], a mock holiday Bungie created to celebrate the number seven.
*[[Bungie Day]], a mock holiday Bungie created to celebrate the number seven.
==Bungie West==
In 1997, '''Bungie''' Studios established Bungie West, a studio in California. However, the studio didn't last long and was shut down in 2000. Bungie West's only game was Oni.


==Offshoot Companies==
==Offshoot Companies==
Many of Bungie's employees have left the company to form their own studios. Double Aught was a short-lived company comprised of several former Bungie team members, founded by Greg Kirkpatrick. The company helped Bungie develop Marathon: Infinity, the last game in the Marathon series. <ref>[http://www.bungie.net/inside/history.aspx?link=juggernougat Promordial Soup: Marathon]</ref>
Many of Bungie's employees have left the company to form their own studios. Double Aught was a short-lived company comprised of several former Bungie team members, founded by Greg Kirkpatrick. The company helped Bungie develop Marathon: Infinity, the last game in the Marathon series. <ref>[http://www.bungie.net/inside/history.aspx?link=juggernougat '''Bungie History''': ''The Juggernougat'']</ref>
 
Wideload Games, creator of Stubbs the Zombie in "Rebel Without a Pulse", is another company that came from Bungie; It is headed by one of the two Bungie founders, Alex Seropian, and 7 out of the 11 employees previously worked at Bungie. Other companies include Giant Bite, founded by Hamilton Chu (former lead producer of Bungie Studios), and Michal Evans (former Bungie programmer),
<ref>[http://blogs.mercurynews.com/aei/2006/09/developer_focus.html Developer Focus: Giant Bite Pursues Life After Halo]</ref> and Certain Affinity. Founded by Max Hoberman (the multiplayer design lead for Halo 2 and Halo 3), the team of nine includes former Bungie employees David Bowman & Chad Armstrong (who later returned to Bungie) as well as folks from other developers. It collaborated with Bungie in releasing the last two maps for Halo 2.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=certainaffinitymaps New Halo 2 Maps revealed!]</ref>


Wideload Games, creator of Stubbs the Zombie in "Rebel Without a Pulse", is another company that came from Bungie; It is headed by one of the two Bungie founders, Alex Seropian, and 7 out of the 11 employees previously worked at Bungie. Other companies include Giant Bite, founded by Hamilton Chu (former lead producer of Bungie Studios), and Michal Evans (former Bungie programmer), and Certain Affinity. Founded by Max Hoberman (the multiplayer design lead for Halo 2 and Halo 3), the team of nine includes former Bungie employees David Bowman and Chad Armstrong (who later returned to Bungie) as well as folks from other developers. It collaborated with Bungie in releasing the last two maps for Halo 2.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=certainaffinitymaps '''Bungie.net''': ''New Halo 2 Maps Revealed!'']</ref>


==Bungie Games==
==Bungie Games==
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*''[[Wikipedia:Abuse (computer game)|Abuse]]'' (Macintosh port) (1996)
*''[[Wikipedia:Abuse (computer game)|Abuse]]'' (Macintosh port) (1996)
*''[[Marathon|Marathon Infinity]]'' (1996)
*''[[Marathon|Marathon Infinity]]'' (1996)
*''[[Wikipedia:Weekend Warrior|Weekend Warrior]]'' (publisher) (1997)
*''[[Wikipedia:Weekend Warrior|Weekend Warrior]]'' (Publisher) (1997)
*''[[wikipedia:Myth The Fallen Lords|Myth: The Fallen Lords]]'' (1997)
*''[[wikipedia:Myth The Fallen Lords|Myth: The Fallen Lords]]'' (1997)
*''[[wikipedia:Myth II Soulblighter|Myth II: Soulblighter]]'' (1998)
*''[[wikipedia:Myth II Soulblighter|Myth II: Soulblighter]]'' (1998)
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*''[[Halo 3: ODST]]'' (2009)
*''[[Halo 3: ODST]]'' (2009)
*''[[Halo: Reach]]'' (2010)
*''[[Halo: Reach]]'' (2010)
One other game is also under development. It would seem that Bungie's other game in development is not ''Halo'' related.<ref name = "8/22/08">2008-22-08, [http://www.bungie.net/News/content.aspx?type=topnews&cid=15268 Bungie Weekly Update: Tightening Up the Loose Ends]. Accessed on 2008-22-08</ref>


==Bungie Employees==
==Bungie Employees==
[[Image:Update cougarhuting.jpg|right|thumb|200px|Brian Jarrard and Frank O'Connor with a prop Sniper Rifle and Battle Rifle.]]
{{Main|:Category:Bungie Staff}}
{{Main|:Category:Bungie Staff}}
Notable Bungie employees include:
Notable Bungie employees include:
[[Image:Update cougarhuting.jpg|right|thumb|200px|Brian Jarrard & Frank O'Connor with a prop Sniper Rifle & Battle Rifle.]]
*[[Martin O'Donnell]] - Music and Soundtrack
*[[Martin O'Donnell]] - Music and Soundtrack
*[[Jason Jones]] - Project Lead, Co-Founder
*[[Jason Jones]] - Project Lead, Co-Founder
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==Trivia==
==Trivia==
*Over at bungie.net, there is a forum [http://www.bungie.net/Forums/posts.aspx?postID=25491975 thread] investigating 'Arete Seven', which is quite possibly Bungie's real name{{fact}}, while Bungie is just their public name.
*Over at bungie.net, there is a forum [http://www.bungie.net/Forums/posts.aspx?postID=25491975 thread] investigating 'Arete Seven', which is quite possibly Bungie's real name while Bungie is just their public name.
*Bungie employees have said that "Bungie" is a punchline to a really dirty joke as an excuse to get out of conversations before. At one time [[Alex Seropian]] was quoted saying it's named Bungie because it sounded fun<ref>[http://marathon.bungie.org/story/scrapbook.html The Marathon Scrapbook]</ref>.
*Bungie employees have said that "Bungie" is a punchline to a really dirty joke as an excuse to get out of conversations before. At one time [[Alex Seropian]] was quoted saying it's named Bungie because it sounded fun.<ref>[http://marathon.bungie.org/story/scrapbook.html '''Marathon.bungie.org''': ''The Marathon Scrapbook'']</ref>
*Bungie is accepting resumes to the Bungie.net website via an email on the "Get Hired to Get Fire" page to work at the company and the flaming helmet is also given out to the new members.
*Bungie is accepting resumes to the Bungie.net website via an email on the ''"Get Hired to Get Fire"'' page to work at the company and the flaming helmet is also given out to the new members.
*In [[Matchmaking]], ''Bungie'' employees feature the distinct ''Bungie'' logo beside their gamertags in order to distinguish themselves from the lowly "Bungie employee impersonators" in Pre-Game Lobbies.
*In [[Matchmaking]], ''Bungie'' employees feature the distinct ''Bungie'' logo beside their gamertags in order to distinguish themselves from the lowly "Bungie employee impersonators" in Pre-Game Lobbies.


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<gallery>
<gallery>
Image:Peter Jackson at Bungie.jpg|The Bungie team, with [[Peter Jackson]].
Image:Peter Jackson at Bungie.jpg|The Bungie team, with [[Peter Jackson]].
File:Bungie.net.png|Bungie.net as of December 2009.
File:Bungie.net.png|Bungie.net as of February 2010.
Image:BungieStaff.jpg|Bungie staff
Image:BungieStaff.jpg|Bungie staff
File:Old Bungie Logo.svg|The former Bungie Logo.
File:Old Bungie Logo.svg|The former Bungie Logo.
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===Internal===
===Internal===
*[[Halopedia:Bungie With Teeth|Bungie With Teeth]]
*[[Halopedia:Bungie With Teeth|Bungie With Teeth]]
*[[halo.bungie.org]]


===External===
===External===
*[http://www.bungie.net/Inside/CustomPage.aspx?section=MeetTheTeam&subsection=Main&page=1 Meet the Team]
*[http://www.bungie.net Official Homepage.]
*[http://www.bungie.net Official homepage.]
*[[w:c:bungie:Main Page|Bungiepedia, the wiki dedicated to Bungie]]
*[http://bungie.wikia.com/wiki/Main_Page A Wiki dedicated to Bungie, Bungiepedia.]
*[http://source.bungie.org/index.php/Main_Page '''Aleph One Wiki''': ''Bungie's Marathon Wiki'']
*[http://www.bungie.net/stats/ Official [[Halo 2]]/[[Halo 3]] Stats page.]
*[http://www.bungie.net Bungie's multiplayer-gaming portal.]
*[http://www.bungie.org Unofficial Bungie fan site.]
*[http://source.bungie.org ''Marathon'' source-code site.]
*[http://slashdot.org/article.pl?sid=00/01/18/0819252&mode=thread&tid=117 ''Marathon 2'' under the] [[wikipedia:GPL|GPL]]
*[http://slashdot.org/article.pl?sid=00/06/19/1326236&mode=thread&tid=127 Bungie bought by Microsoft.]
*[http://www.microsoft.com/presspass/press/2000/Jun00/BungiePR.asp Microsoft to Acquire Bungie Software press release.]
*[http://slashdot.org/article.pl?sid=00/09/21/1549251&mode=thread&tid=109 Microsoft unhappy with Bungie's use of Linux on servers.]
*[http://slashdot.org/article.pl?sid=02/02/09/023204&mode=thread&tid=127 Source code for ''Myth 2''<nowiki>'</nowiki>s server released.]
*[http://trilogyrelease.bungie.org Download the Marathon Trilogy for free, with Bungie's blessings.]
*[http://trilogyrelease.bungie.org Download the Marathon Trilogy for free, with Bungie's blessings.]
*[http://trivia.bungie.org More Bungie trivia than you can shake a stick at.]
*[http://channel9.msdn.com/showpost.aspx?postid=130619 A developer's video tour of Bungie Studios.]


[[es:Bungie Studios]]
[[es:Bungie Studios]]
[[Category:Companies]]
[[Category:Companies]]
[[Category:The Real World]]
[[Category:The Real World]]
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