Halo: The Fall of Reach: Difference between revisions

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The story begins on the planet [[Jericho VII]] on February 12, [[2535]], and reveals the Spartans as a whole as well as their purpose. As the seemingly unstoppable Covenant war machine moves into place to [[glass]] Jericho VII, Spartan Red and Blue teams are sent to prevent the destruction of the planet. The Spartans manage to kill a thousand Grunts and even destroy a Covenant air strike with [[Fougasse|fougasses]]. However, soon the situation in space deteriorates, and the Spartans are forced to retreat as the surface of Jericho VII is [[Glassing|glassed]].
The story begins on the planet [[Jericho VII]] on February 12, [[2535]], and reveals the Spartans as a whole as well as their purpose. As the seemingly unstoppable Covenant war machine moves into place to [[glass]] Jericho VII, Spartan Red and Blue teams are sent to prevent the destruction of the planet. The Spartans manage to kill a thousand Grunts and even destroy a Covenant air strike with [[Fougasse|fougasses]]. However, soon the situation in space deteriorates, and the Spartans are forced to retreat as the surface of Jericho VII is [[Glassing|glassed]].


The story itself begins with [[Catherine Elizabeth Halsey|Dr. Catherine Halsey]] and Lieutenant Junior Grade [[Jacob Keyes]] on board the ''[[Han]]'', a [[United Nations Space Command|UNSC]] diplomatic shuttle. Their mission is to identify a potential candidate, [[John]], for Halsey's [[Spartan-II program]]. Dr. Halsey finds John in a school playground in Eridanus 2, where she tests if he is good enough to be a Spartan. Using a coin, she tests John reflexes by flipping the coin in the air and having him identify the side it will land on. John catches it and correctly identifies the side: the eagle. During this time, Halsey gives John the coin which is later taken from him.
The story itself begins with [[Catherine Elizabeth Halsey|Dr. Catherine Halsey]] and Lieutenant Junior Grade [[Jacob Keyes]] on board the ''[[Han]]'', a [[United Nations Space Command|UNSC]] diplomatic shuttle. Their mission is to identify a potential candidate, [[John]], for Halsey's [[Spartan-II program]]. Dr. Halsey finds John in a school playground in Eridanus 2, where she tests if he is good enough to be a Spartan. Using a coin, she tests John's reflexes by flipping the coin in the air and having him identify the side it will land on. John catches it and correctly identifies the side: the eagle. During this time, Halsey gives John the coin which is later taken from him.


The plot then goes on to show in detail the brutal indoctrination and training regime that John and his fellow Spartans are put through. [[Chief Petty Officer]] [[Franklin Mendez|Mendez]] trains the Spartan-IIs, showing them the many necessary virtues of a soldier (e.g. courage, teamwork, skill, etc.) while [[Deja]] teaches them history, mathematics, and physics. After a daring training mission in the wilds of [[Reach]], John is made squad leader of the remaining Spartans. When the Spartans are fourteen, they undergo [[SPARTAN-II Augmentation Procedures|intense biological enhancements]], such as effectively increasing their strength by three times, drastically increasing reaction times, making their bones practically indestructible, increasing blood flow to the eyes so that they can almost see in the dark, and other various improvements. However, of the 75 Spartans, less than half emerge still fit for combat; the rest died or were horribly injured by the augmentation progress.
The plot then goes on to show in detail the brutal indoctrination and training regime that John and his fellow Spartans are put through. [[Chief Petty Officer]] [[Franklin Mendez|Mendez]] trains the Spartan-IIs, showing them the many necessary virtues of a soldier (e.g. courage, teamwork, skill, etc.) while [[Deja]] teaches them history, mathematics, and physics. After a daring training mission in the wilds of [[Reach]], John is made squad leader of the remaining Spartans. When the Spartans are fourteen, they undergo [[SPARTAN-II Augmentation Procedures|intense biological enhancements]], such as effectively increasing their strength by three times, drastically increasing reaction times, making their bones practically indestructible, increasing blood flow to the eyes so that they can almost see in the dark, and other various improvements. However, of the 75 Spartans, less than half emerge still fit for combat; the rest died or were horribly injured by the augmentation progress.
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