Unggoy Minor: Difference between revisions

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*Any [[weapon]] given in [[Campaign]]
*Any [[weapon]] given in [[Campaign]]
|equipment=*[[Methane environmental suit]]
|equipment=*[[Methane environmental suit]]
*[[Active Camouflage]] (Halo 2 only)
*[[Active Camouflage]] (''Halo 2'' only)
|vehicles=*[[Ghost]]s
|vehicles=*[[Ghost]]s
*[[Shade|Shade (Halo 2 and 3)]]
*[[Shade|Shade (''Halo 2'' and ''3'')]]
|missions=Various
|missions=Various
|role=Foot soldiers, Cannon fodder
|role=Foot soldiers, Cannon fodder
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*Many techniques are effective in dispatching Minor [[Grunts]]. Generally the most effective method is to use either a [[Battle Rifle]] or [[SMG]].
*Many techniques are effective in dispatching Minor [[Grunts]]. Generally the most effective method is to use either a [[Battle Rifle]] or [[SMG]].


*Use head shots over medium distances with a [[Battle Rifle]], or get in close with an [[SMG]] and take them out with rapid gunfire. The Grunts armor gives little protection to [[UNSC]] ballistic fire, and if hit by a bullet a Grunt Minor may flinch and stumble back, occasionally start to panic. It is then easy to go in quick with a melee attack, or pin them down with continued fire. Minor Grunts are particularly vulnerable to explosives. A single [[grenade]] a few feet away from the [[Grunt]] will kill it, though if they are too far, but still get hit, they will stumble around with their arms over their head for a short period of time, before running away at top speed. It has also been noted that when a large group of Minor Grunts form, a [[Rocket Launcher]] is one of the most effective weapons, and would most likely kill all of them, due to their low resistance to weaponry in general. Also, [[Sniper Rifle]] rounds can kill a few Grunts at once, if used correctly and at the right angle. Basically, the only weapon that might have a hard time killing Minor Grunts would have to be the [[Plasma Pistol]] from [[Halo 2]], but even then, it can kill them quickly if you know how to use one. If you are low on ammo don't waste it on Grunts and just bash them with your weapon.  
*Use head shots over medium distances with a [[Battle Rifle]], or get in close with an [[SMG]] and take them out with rapid gunfire. The Grunts armor gives little protection to [[UNSC]] ballistic fire, and if hit by a bullet a Grunt Minor may flinch and stumble back, occasionally start to panic. It is then easy to go in quick with a melee attack, or pin them down with continued fire. Minor Grunts are particularly vulnerable to explosives. A single [[grenade]] a few feet away from the [[Grunt]] will kill it, though if they are too far, but still get hit, they will stumble around with their arms over their head for a short period of time, before running away at top speed. It has also been noted that when a large group of Minor Grunts form, a [[Rocket Launcher]] is one of the most effective weapons, and would most likely kill all of them, due to their low resistance to weaponry in general. Also, [[Sniper Rifle]] rounds can kill a few Grunts at once, if used correctly and at the right angle. Basically, the only weapon that might have a hard time killing Minor Grunts would have to be the [[Plasma Pistol]] from ''[[Halo 2]]'', but even then, it can kill them quickly if you know how to use one. If you are low on ammo don't waste it on Grunts and just bash them with your weapon.  


*Minor Grunts are usually led by a [[Minor Domo]] or a [[Grunt Major]]. They will usually run in fear and attempt to find cover if their leader(s) have died, though they will often regain composure and attempt to shoot after ten to fifteen seconds or if they are cornered in a corner.
*Minor Grunts are usually led by a [[Minor Domo]] or a [[Grunt Major]]. They will usually run in fear and attempt to find cover if their leader(s) have died, though they will often regain composure and attempt to shoot after ten to fifteen seconds or if they are cornered in a corner.


*In Halo: CE and Halo 3 the Minor Grunts' Armour is orange, but in [[Halo 2]] it appears to be a more creamy orange.
*In ''Halo: CE'' and ''Halo 3'' the Minor Grunts' Armour is orange, but in ''[[Halo 2]]'' it appears to be a more creamy orange.


*Minor Grunts have been seen with Spikers. (To see this play [[The Storm]] and go to Theater, once a Phantom comes go to the Grunts on the plasma cannon and there may be Minors with Spikers on them).
*Minor Grunts have been seen with Spikers. (To see this play [[The Storm]] and go to Theater, once a Phantom comes go to the Grunts on the plasma cannon and there may be Minors with Spikers on them).


*In Halo 3, it's been seen in higher difficulties that a majority of Grunts have dark-brown armor, probably another way to distinguish a minor.
*In ''Halo 3'', it's been seen in higher difficulties that a majority of Grunts have dark-brown armor, probably another way to distinguish a Minor.


*Often, in Halo 3 on higher difficulties, Grunt Minors are more likely to Kamikaze than other grunts.
*Often, in ''Halo 3'' on higher difficulties, Grunt Minors are more likely to Kamikaze than other grunts.


*When an [[Elite]] or [[Brute]] or any other form of squad leader dies and the Minor grunts flee and cower, they are nicknamed "unaccompanied minors".  
*When an [[Elite]] or [[Brute]] or any other form of squad leader dies and the Minor grunts flee and cower, they are nicknamed "unaccompanied minors".