Easy: Difference between revisions

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{{Quote|Laugh as helpless victims flee in terror from their inevitable slaughter. The game basically plays itself.|Description from ''[[Halo 3]]''.}}
{{Quote|Laugh as helpless victims flee in terror from their inevitable slaughter. The game basically plays itself.|Description from ''[[Halo 3]]''.}}


'''Easy''' is the least challenging difficulty setting on ''[[Halo: Combat Evolved]]'', ''[[Halo 2|2]]'', and ''[[halo 3|3]]'' and ''[[Halo Wars]]''. The enemies are few, targeting inaccurately, and are overall far weaker than on higher difficulty levels. Many players use it to learn the story, after they accomplish it on easy they will often play again on harder difficulties.
'''Easy''' is the least challenging difficulty setting on ''[[Halo: Combat Evolved]]'', ''[[Halo 2|2]]'', and ''[[halo 3|3]]'' and ''[[Halo Wars]]''. The enemies are few, target inaccurately, and are overall far weaker than on higher difficulty levels. Many players use it to learn the story. After they accomplish it on easy, they will often play again on harder difficulties.


==Summary==
==Summary==
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[[Brute]]s, like Elites with their intelligence, seem to lack the strength that they are supposed to possess on Easy. They are quite easy to kill, even when berserking. The only problem with them berserking is not being able to get out of the way in time. The other problem facing [[Brute]]s is if you face a large number at a time. Both of these, however, are not serious and can be dealt with easily.
[[Brute]]s, like Elites with their intelligence, seem to lack the strength that they are supposed to possess on Easy. They are quite easy to kill, even when berserking. The only problem with them berserking is not being able to get out of the way in time. The other problem facing [[Brute]]s is if you face a large number at a time. Both of these, however, are not serious and can be dealt with easily.


[[Hunter]]s are not any threat usually, especially in ''[[Halo: Combat Evolved]]''. Despite the armor that covers most of their body, ways to get to their exposed flesh is simple. On ''Halo: Combat Evolved'', one shot with a [[M6C Pistol|Pistol]] to the back can kill a Hunter. All other weapons directed to their backs are effective too. They can even be run over by a [[Warthog]] and even takes few melee attacks to kill one. The only threat on ''Halo: Combat Evolved'' is facing them in confined spaces. However, this is no major threat, as that hardly ever happens. On ''[[Halo 2]]'', Hunters are a little harder to kill, but still present no major threat. The only major problem is facing them in tight space, which, again, hardly ever happens.
[[Hunter]]s are not any threat usually, especially in ''Halo: Combat Evolved''. Despite the armor that covers most of their body, ways to get to their exposed flesh are simple. On ''Halo: Combat Evolved'', one shot with a [[M6C Pistol|Pistol]] to the back can kill a Hunter. All other weapons directed to their backs are effective as well. They can even be run over by a [[Warthog]] and even takes few melee attacks to kill one. The only threat on ''Halo: Combat Evolved'' is facing them in confined spaces. However, this is no major threat, as that hardly ever happens. On ''Halo 2'', Hunters are a little harder to kill, but still present no major threat. The only major problem is facing them in tight space, which, again, hardly ever happens.


[[Sentinels]] are very easy to destroy. A few shots from any weapon will destroy them. They never really present a threat. [[Enforcers]] are tougher than Sentinels but still do not present any threat. However, they can still crush vehicles, which can be fatal.
[[Sentinels]] are very easy to destroy. A few shots from any weapon will destroy them. They never really present a threat. [[Enforcers]] are tougher than Sentinels but still do not present any threat. However, they can still crush vehicles, which can be fatal.
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==Trivia==
==Trivia==
*In Halo 3, the player will not get any Achievements for beating levels of the Campaign on Easy.
*In ''Halo 3'', the player will not get any Achievements for beating levels of the Campaign on Easy.
*Every difficulty shield icon has the [[Marathon]] logo on it.
*Every difficulty shield icon has the [[Marathon]] logo on it.
*Developers have referred to Easy in ''Halo: CE'' as "grandma mode" according to the official guidebook.
*Developers have referred to Easy in ''Halo: CE'' as "grandma mode", according to the official guidebook.
*[[343 Guilty Spark (Monitor)|343 Guilty Spark]] will suggest that you switch to "Easy" if you team kill in ''[[Halo 3]]'' with the [[Halo 3 Skulls#IWHBYD|IWHBYD Skull]] on.
*[[343 Guilty Spark (Monitor)|343 Guilty Spark]] will suggest that you switch to "Easy" if you team kill in ''Halo 3'' with the [[Halo 3 Skulls#IWHBYD|IWHBYD Skull]] on.
*You cannot find any [[skulls]] on ''[[Halo 3]]'' on Easy difficulty, apart from the skull Mythic.
*You cannot find any [[skulls]] on ''Halo 3'' on Easy difficulty, apart from the skull, Mythic; however, you can not get the achievement.  
*In ''Halo: CE'' co-op mode, it is easier to team kill than in higher difficulty levels. (For example, 11 [[Plasma Rifle]] shots needed on easy, 20 needed on Legendary)
*In ''Halo: CE'' co-op mode, it is easier to team kill than in higher difficulty levels (11 [[Plasma Rifle]] shots needed on Easy; 20 needed on Legendary)
*You will have less quotes, and even those will be inferior to quotes of the higher difficulties.
*You will have less quotes, and even those will be inferior to quotes of the higher difficulties.
*In the beginning of each of the ''Halo'' games, you will have to do the basic procedure (looking up, down, left, right) for Easy and [[Normal]], whilst in [[Heroic]] and [[Legendary]], you will skip them due to the assumption that you will be already familiar with them.
*In the beginning of each of the ''Halo'' games, you will have to do the basic procedure (looking up, down, left, right) for Easy and [[Normal]], whilst in [[Heroic]] and [[Legendary]], you will skip them due to the assumption that you will be already familiar with them.
*In Halo: Combat Evolved, 3 grenades can destroy a single [[Type-25 Assault Gun Carriage|Wraith]].
*In ''Halo: Combat Evolved'', three grenades can destroy a single [[Type-25 Assault Gun Carriage|Wraith]].
*Some people use the Easy difficulty for fooling around.
*Some people use the Easy difficulty for fooling around.
*In Halo 2 and 3, you can survive a plasma grenade stuck to you by an enemy when playing. And sometimes in Halo 3 the grenades will bounce off you.
*In ''Halo 2'' and ''3'', you can survive a plasma grenade stuck to you by an enemy when playing. Sometimes, in ''Halo 3'', the grenades will bounce off you.{{Template:Fact}}
*In Halo: Combat Evolved, Marines can survive a direct strike from an [[Energy Sword]].
*In ''Halo: Combat Evolved'', Marines can survive a direct strike from an [[Energy Sword]].
 


{{Halo Difficulty Levels}}
{{Halo Difficulty Levels}}
[[Category:Difficulties|1]]
[[Category:Difficulties|1]]
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