List of discrepancies between Halo: Combat Evolved versions: Difference between revisions

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|30 fps
|30 fps
|30 fps
|30 fps
|60 fps {{C|Interpolated, some animations remain at 30}}
|Dependant on Frame rate{{Tag|Season 6}}
|User-determined {{C|Interpolated, some animations remain at 30}}
|Dependant on Frame rate{{Tag|Season 6}}
|-
|-
|[[Kig-Yar|Jackal]] [[Kig-Yar point defense gauntlet|point defence gauntlets]] and [[Covenant portable shield]]s lack the rippling energy effect on their surface.{{Ref|1=[https://youtu.be/C6NSm54ImcA?t=1830 ''YouTube'' - Digital Foundry, DF Retro: Halo - The First Person Shooter Evolved]|Name=DFRetro}}
|[[Kig-Yar|Jackal]] [[Kig-Yar point defense gauntlet|point defence gauntlets]] and [[Covenant portable shield]]s lack the rippling energy effect on their surface.{{Ref|1=[https://youtu.be/C6NSm54ImcA?t=1830 ''YouTube'' - Digital Foundry, DF Retro: Halo - The First Person Shooter Evolved]|Name=DFRetro}}
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{{Tag/Desc|One|On any Xbox One console}}
{{Tag/Desc|One|On any Xbox One console}}
{{Tag/Desc|Series X/S|On any Xbox Series X{{!}}S console}}
{{Tag/Desc|Series X/S|On any Xbox Series X{{!}}S console}}
{{Tag/Desc|Season 6|Prior to [[Season_6:_Raven|Season 6]], some animations were not interpolated and remained at 30FPS}}


==Gallery==
==Gallery==
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