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==History== | ==History== | ||
[[Martin O'Donnell]] and [[Michael Salvatori]] composed the ''Halo Theme'' over the course of three days in July of 1999. O'Donnell was asked by [[Joseph Staten]] on a Thursday to compose a soundtrack for the then-upcoming [[Halo announcement trailer|''Halo'' MacWorld premiere demo]] on the following Tuesday. However, the music would need to be first recorded and shown internally within Bungie on Monday — the same day Bungie representatives would board the flight to New York for the presentation on the following day. | |||
{{Ref/YouTube|Id=aias|oPK81NG5ncE|Academy of Interactive Arts & Science|Halo and Destiny Composer, Marty O'Donnell <nowiki>|</nowiki> The AIAS Game Maker's Notebook}} | {{Ref/YouTube|Id=aias|oPK81NG5ncE|Academy of Interactive Arts & Science|Halo and Destiny Composer, Marty O'Donnell <nowiki>|</nowiki> The AIAS Game Maker's Notebook}} | ||
Staten told O'Donnell that the theme needed to evoke the game's "ancient, epic and mysterious" atmosphere. To best convey this impression, O'Donnell drew inspiration from his studies on [[wikipedia:Medieval music|Middle Ages music]] and decided to incorporate | Staten told O'Donnell that the theme needed to evoke the game's "ancient, epic and mysterious" atmosphere. To best convey this impression, O'Donnell drew inspiration from his studies on [[wikipedia:Medieval music|Middle Ages music]] and decided to incorporate Gregorian chant into the theme, which has since become a staple of the ''Halo'' series in its various forms.{{Ref/Film|Id=RTL|[[Remaking the Legend]]}} He was also inspired by the first verse of [[Wikipedia:The Beatles|The Beatles]]' song "[[Wikipedia:Yesterday (Beatles song)|Yesterday]]", which inspired the four-phrase structure of the Gregorian chant.{{Ref/Site|Id=Beatles|D=01|M=6|Y=2020|URL=http://www.ign.com/articles/2016/03/23/how-the-beatles-influenced-the-halo-theme-|Site=IGN|Page=How The Beatles Influenced the Halo Theme Song}}{{Ref/YouTube|Id=digipen|UKG0d3jYe9Q|Martin O'Donnell|Composing Music for Halo, Destiny, and Golem}} O'Donnell has stated that he laid down the core melody of the theme in about half an hour during the drive to the studio at Salvatori’s house.{{Ref/Reuse|Id=aias}}{{Ref/Reuse|Id=RTL}} | ||
Recording one day prior to the MacWorld presentation, the theme was recorded with an orchestra composed of six string instruments: four violins and two cellos. O'Donnell and Salvatori sung the Gregorian chant with three jingle singers | Recording one day prior to the MacWorld presentation, the theme was recorded with an orchestra composed of six string instruments: four violins and two cellos. O'Donnell and Salvatori sung the Gregorian chant with three jingle singers, who had previously collaborated with the duo on a number of commercials. O'Donnell and Salvatori applied reverb to the strings and choir recordings, while the cello recordings were overdubbed, thus creating the impression of a large orchestra when the recordings were added on top of the [[Wikipedia:MIDI|MIDI]] recording. O'Donnell requested one of the jingle players to sing the vocal solo during the string melody, but upon hearing O'Donnell's example, it was decided O'Donnell would sing the solo instead.{{Ref/Reuse|Id=digipen}} | ||
After the MacWorld presentation, O'Donnell adapted different aspects of ''Halo Theme'' into various pieces of music in ''Halo: Combat Evolved'' and its sequels. O’Donnell cited an anecdote from his teacher, film composer [[wikipedia:David Raksin|David Raksin]]: according to Raksin, when he expressed concerns over the repeated use of [[Wikipedia:Laura (1945 song)|the main theme]] of ''[[Wikipedia:Laura (1944 film)|Laura]]'' in its film score, Raksin was told by his mentor [[Wikipedia:Alfred Newman (composer)|Alfred Newman]] that good themes should be used repeatedly, while bad themes would have never been used in the first place.{{Ref/Reuse|Id=digipen}} O’Donnell and Salvatori followed this philosophy when composing other ''Halo'' music - a tradition carried by future composers in the franchise. Called “emotional equity” by O’Donnell, a sense of familiarity would be felt by players when themes are being repurposed, remixed, and reused throughout the trilogy.{{Ref/YouTube|0zG18XfsnvI|The Act Man|A LEGENDARY Interview with Martin O’Donnell (Composer From Bungie, Halo, Destiny)}} | After the MacWorld presentation, O'Donnell adapted different aspects of ''Halo Theme'' into various pieces of music in ''Halo: Combat Evolved'' and its sequels. O’Donnell cited an anecdote from his teacher, film composer [[wikipedia:David Raksin|David Raksin]]: according to Raksin, when he expressed concerns over the repeated use of [[Wikipedia:Laura (1945 song)|the main theme]] of ''[[Wikipedia:Laura (1944 film)|Laura]]'' in its film score, Raksin was told by his mentor [[Wikipedia:Alfred Newman (composer)|Alfred Newman]] that good themes should be used repeatedly, while bad themes would have never been used in the first place.{{Ref/Reuse|Id=digipen}} O’Donnell and Salvatori followed this philosophy when composing other ''Halo'' music - a tradition carried by future composers in the franchise. Called “emotional equity” by O’Donnell, a sense of familiarity would be felt by players when themes are being repurposed, remixed, and reused throughout the trilogy.{{Ref/YouTube|0zG18XfsnvI|The Act Man|A LEGENDARY Interview with Martin O’Donnell (Composer From Bungie, Halo, Destiny)}} | ||
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*The low strings in ''[[Rock Anthem for Saving the World]]'' | *The low strings in ''[[Rock Anthem for Saving the World]]'' | ||
An arrangement of the theme, titled ''[[Installation 04 (music)|Installation 04]]'', serves as the theme of ''[[Halo: Combat Evolved Anniversary]]''. | |||
===''Halo 2''=== | ===''Halo 2''=== | ||
{{Main|Halo Theme MJOLNIR Mix}} | {{Main|Halo Theme MJOLNIR Mix}} | ||
The original piece from ''Halo: Original Soundtrack'' was remixed into the ''[[Halo Theme MJOLNIR Mix|MJOLNIR Mix]]''. The | The original piece from ''Halo: Original Soundtrack'' was remixed into the ''[[Halo Theme MJOLNIR Mix|MJOLNIR Mix]]'', the first track on the ''[[Halo 2: Original Soundtrack|Halo 2: Original Soundtrack, Volume 1]]''. The main theme remains unchanged, but it features electric guitar overlays by former Whitesnake guitarist [[Steve Vai]]. ''Halo 2'' uses the track in its original form in certain parts, such as at the beginning section of the level ''[[Metropolis]]''. The MJOLNIR mix is played at the end of'' Metropolis'' as [[John-117]] boards the [[Type-47A Scarab|Scarab]], and later during the [[Halo 2 credits|end credits]]. | ||
''Halo 2'' featured ''Cloistered Expectancy'' (from the track ''[[Prologue (music)|Prologue]]''), which was the ''Halo 2'' rendition of the Gregorian chant from the Halo Theme. | ''Halo 2'' featured ''Cloistered Expectancy'' (from the track ''[[Prologue (music)|Prologue]]''), which was the ''Halo 2'' rendition of the Gregorian chant from the ''Halo Theme''. | ||
Two variants of the ''Halo Theme'' are featured in the ''[[Halo 2 Anniversary Original Soundtrack]]''. The ''[[Halo Theme Gungnir Mix]]'' is a remixed version of the ''MJOLNIR Mix'' from ''Halo 2'', and the ''[[Halo Theme Scorpion Mix]]'' is a percussion heavy version of the main theme. | Two variants of the ''Halo Theme'' are featured in the ''[[Halo 2 Anniversary Original Soundtrack]]''. The ''[[Halo Theme Gungnir Mix]]'' is a remixed version of the ''MJOLNIR Mix'' from ''Halo 2'', and the ''[[Halo Theme Scorpion Mix]]'' is a percussion heavy version of the main theme. | ||
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===''Halo 3''=== | ===''Halo 3''=== | ||
{{Main|One Final Effort}} | {{Main|One Final Effort}} | ||
The theme was again revised for ''[[Halo 3]]'', arranged into the | The theme was again revised for ''[[Halo 3]]'', arranged into the track ''[[One Final Effort]]'', this time recorded with a live orchestra instead of synthesized strings with the grand piano as its main instrument. The version used in ''Halo 3'' finishes with the ending used at the end of ''[[The Maw (level)|The Maw]]'', as opposed to the reprise of the opening chant used in the original theme and the MJOLNIR Mix. Occasionally, [[343 Guilty Spark]] can be heard humming it with the [[IWHBYD Skull (Halo 3)|IWHBYD skull]] activated in [[campaign]]. | ||
===''Halo 4''=== | ===''Halo 4''=== |