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==Trivia== | ==Trivia== | ||
{{Gameplay link}} | {{Gameplay link}} | ||
*'' | *''Halo: The Flood'', mentions that Hunters have skin and a jutting spine. This is incorrect, as they were later revealed to be a compound of small worm-like creatures. However, this does not preclude the possibility that the worms may form a skin-like membrane on the outside of their colony for protection against more casual damage, and in ''Halo 3 ''a metal column can be seen after the back armor plating has been detached, perhaps forming an artificial "spine" for vertical support. This reference was removed in the 2010 version of the novel. | ||
*At first, Hunters were meant to comprise the whole of [[Heretic]] forces on the [[Threshold gas mine]].<ref>"Essentials - Disk Three"</ref> | *At first, Hunters were meant to comprise the whole of [[Heretic]] forces on the [[Threshold gas mine]].<ref>"Essentials - Disk Three"</ref> | ||
* | *The Hunter was inspired by the [[w:c:marathongame:Pfhor|Pfhor]] [[w:c:marathongame:Hunter|Hunter]] from the ''[[Marathon]]'' series, as well as by the [[w:c:marathongame:Drinniol|Drinniol]], or Hulk, from the original ''Marathon''. However, the Pfhor Hunter is actually a class of power armored soldier with a shoulder-mounted cannon rather than an arm-mounted cannon. The Drinniol also inspired the creation of the [[Drinol]], Covenant species that was designed for ''Halo: Combat Evolved'' but was cut during development. | ||
*Like most other races of the Covenant, Hunters' blood differs from that of humans. Mgalekgolo blood is bright, fluorescent orange and appears to have a very thick, slimy texture. It has also been noted that their blood smells strongly of burnt plastic, hinting that the make-up of their bodily fluids is drastically different from that of a human. | *Like most other races of the Covenant, Hunters' blood differs from that of humans. Mgalekgolo blood is bright, fluorescent orange and appears to have a very thick, slimy texture. It has also been noted that their blood smells strongly of burnt plastic, hinting that the make-up of their bodily fluids is drastically different from that of a human. | ||
*When combating Hunters, a player can 'leapfrog' the charging melee attack, either jumping above or to the side of the Hunter. This exposes the rear armor to a quick shotgun blast or grenade stick, often resulting in death on lower difficulties. This tactic does not work as well on ''Halo 3: ODST'', however, as the Hunter's melee swing usually knocks the player away and to the front, not behind. | *When combating Hunters, a player can 'leapfrog' the charging melee attack, either jumping above or to the side of the Hunter. This exposes the rear armor to a quick shotgun blast or grenade stick, often resulting in death on lower difficulties. This tactic does not work as well on ''Halo 3: ODST'', however, as the Hunter's melee swing usually knocks the player away and to the front, not behind. | ||
*It is possible to splatter a Hunter with a [[M274 Ultra-Light All-Terrain Vehicle|Mongoose]]. | *It is possible to splatter a Hunter with a [[M274 Ultra-Light All-Terrain Vehicle|Mongoose]]. |
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