Halo Chess: Difference between revisions

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(Created page with "{{Stub}} '''{{PAGENAME}}''' is a gametype variant falling under Insane in ''Halo: Reach''. Like other variants of Insane, Chess has its own unique gameplay mechanics. To...")
 
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To create a map capable of playing chess a single hill marker must be placed in [[Forge]] with the [[Forge Labels|label]] BOARD_CENTER. A full chess board with NPCs for chess pieces will then be automatically generated when playing on the map variant under the Halo Chess gametype. Currently the BOARD_CENTER label is only available with Halo Chess chosen in the Forge lobby and while editing [[Forge World]], [[Tempest]], or [[Anchor 9]].
To create a map capable of playing chess a single hill marker must be placed in [[Forge]] with the [[Forge Labels|label]] BOARD_CENTER. A full chess board with NPCs for chess pieces will then be automatically generated when playing on the map variant under the Halo Chess gametype. Currently the BOARD_CENTER label is only available with Halo Chess chosen in the Forge lobby and while editing [[Forge World]], [[Tempest]], or [[Anchor 9]].
White Team uses the Noble Team character models, but with white primary color, while Black Team uses the different Sangheili classes in their Campaign color schemes. The characters replce the piece that they are most similar to, and in some cases have a different weapon to better fit that role.
==Glitches & Bugs==
Because Chess was created by altering the game's coding, there are a number of small glitches and bugs, though most of them do not affect gameplay.
*Once the player has taken control of a unit, that character will become all white with a silver visor if it is a Spartan, or all teal if it is a Sangheili, and will remain that way for the duration of the game.
==Trivia==


==External links==
==External links==
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