Gruntpocalypse: Difference between revisions

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{{Era|RE}}
{{Era|RW}}
{{Ratings}}
{{Ratings}}
{{Article Quote
{{Article Quote
|All grunts, All the time... Aim for the face.
|All Grunts, All the time... Aim for the face.
}}
}}
[[File:Gruntocalypse.jpg|300px|thumb|A group of Grunts in a match of Firefight.]]
[[File:Gruntocalypse.jpg|300px|thumb|A group of Grunts in a match of Firefight.]]
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==Overview==
==Overview==
Gruntpocalypse is similar to the Bonus Round featured in ''[[Halo 3: ODST]]'' Firefight. In a Gruntpocalypse match, the player faces hordes of [[Unggoy]] instead of the regular sets of enemies.  
Gruntpocalypse is similar to the Bonus Round featured in standard Firefight. In a Gruntpocalypse match, the player faces waves consisting entirely of vast numbers of [[Grunt]]s instead of the regular sets of enemies.  


All loadouts consist of the [[DMR]] and [[M6G Personal Defense Weapon System|Magnum]] for easy headshots, with different [[Armor Abilities]] available.
All loadouts consist of the [[DMR]] and [[M6G Personal Defense Weapon System|Magnum]] for easy headshots, with different [[Armor Abilities]] available.
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*Using [[Armor Lock]] is highly recommended, as this can protect you from Grunt Heavies wielding Fuel Rod Guns, [[plasma grenade]]s, and [[Plasma Pistol]] overcharge shots.
*Using [[Armor Lock]] is highly recommended, as this can protect you from Grunt Heavies wielding Fuel Rod Guns, [[plasma grenade]]s, and [[Plasma Pistol]] overcharge shots.
*On certain maps such as [[Corvette]], [[Sprint]] may be a better idea than Armor Lock because it enables the player to obtain extra ammo quickly before the next wave of Grunts spread out.
*On certain maps such as [[Corvette]], [[Sprint]] may be a better idea than Armor Lock because it enables the player to obtain extra ammo quickly before the next wave of Grunts spread out.
[[Category:The Real World]]
[[Category:Multiplayer Gametypes]]
[[Category:Multiplayer Gametypes]]
[[Category:Firefight Variants]]
[[Category:Halo: Reach]]
[[Category:Halo: Reach]]
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